Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 970 009 187 cr |
Credits spent on ships | 2 014 319 292 cr |
Credits spent on outfitting | 5 225 228 910 cr |
Credits spent on repairs | 24 912 477 cr |
Credits spent on fuel | 328 673 cr |
Credits spent on munitions | 1 709 610 cr |
Insurance claims | 142 |
Total claim costs | 166 633 534 cr |
Combat |
|
Bounties claimed | 1 494 |
Profit from bounties | 67 922 444 cr |
Combat bonds | 612 |
Profit from combat bonds | 19 394 590 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 341 460 cr |
Skimmers killed | 1 238 |
Crime |
|
Fines issued | 258 |
Lifetime fines value | 59 442 937 cr |
Bounties received/earned | 456 |
Lifetime bounty value | 14 862 475 cr |
Highest bounty issued | 7 795 700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 42 050 867 cr |
Commodities smuggled | 5 714 |
Average profit | 1 025 631 cr |
Highest single transaction | 1 677 312 cr |
Trading |
|
Market network | 80 |
Trading profit | 5 299 134 720 cr |
Commodities traded | 41 006 |
Average profit | 9 886 445 cr |
Highest single transaction | 1 179 843 384 cr |
Mining |
|
Profits from mining | 346 793 534 cr |
Minerals refined | 3 915 |
Materials collected | 28 654 |
Exploration |
|
Systems visited | 54 836 |
Profits from exploration | 11 890 140 975 cr |
Level 2 detailed scans | 152 164 |
Level 3 detailed scans | 253 877 |
Highest payout | 20 643 920 cr |
Total hyperspace distance | 3 636 393 ly |
Total hyperspace jumps | 58 670 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 48 477,81 ly |
Approximate time played | 26W 2D 11H 30M |
Passengers |
|
Total bulk passengers delivered | 2 262 |
Total VIPs delivered | 142 |
Total delivered | 2 404 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 174 285 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3 291 |
Grade 1 upgrades generated | 500 |
Grade 2 upgrades generated | 390 |
Grade 3 upgrades generated | 636 |
Grade 4 upgrades generated | 675 |
Grade 5 upgrades generated | 1 090 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 8M 47S |
Time in gunner role | 1H 29M 12S |
Time in fighter con role | 3H 58M 41S |
Total credits accrued | 181 634 cr |
Total fines accrued | 5 042 700 cr |