CMDR Suvi Anwar profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 726 961 249 cr |
Credits spent on ships | 682 146 921 cr |
Credits spent on outfitting | 1 759 201 953 cr |
Credits spent on repairs | 6 826 894 cr |
Credits spent on fuel | 168 611 cr |
Credits spent on munitions | 334 367 cr |
Insurance claims | 28 |
Total claim costs | 128 588 841 cr |
Combat |
|
Bounties claimed | 1 659 |
Profit from bounties | 77 222 372 cr |
Combat bonds | 16 |
Profit from combat bonds | 547 400 cr |
Assassinations | 13 |
Profit from assassinations | 4 486 257 cr |
Highest single reward | 274 512 cr |
Skimmers killed | 393 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 25 931 cr |
Bounties received/earned | 402 |
Lifetime bounty value | 165 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 117 690 cr |
Commodities smuggled | 66 |
Average profit | 6 538 cr |
Highest single transaction | 41 728 cr |
Trading |
|
Market network | 66 |
Trading profit | 83 507 944 cr |
Commodities traded | 31 186 |
Average profit | 91 868 cr |
Highest single transaction | 5 660 500 cr |
Mining |
|
Profits from mining | 8 469 845 cr |
Minerals refined | 1 084 |
Materials collected | 14 162 |
Exploration |
|
Systems visited | 2 060 |
Profits from exploration | 103 502 264 cr |
Level 2 detailed scans | 107 |
Level 3 detailed scans | 1 952 |
Highest payout | 1 719 207 cr |
Total hyperspace distance | 88 238 ly |
Total hyperspace jumps | 3 562 |
Max distance from start | 5 445,56 ly |
Max distance from Sol | 5 511,07 ly |
Max distance from Colonia | 22 935,47 ly |
Approximate time played | 5W 4D 5H 12M |
Passengers |
|
Total bulk passengers delivered | 5 255 |
Total VIPs delivered | 5 097 |
Total delivered | 10 352 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 251 466 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 069 |
Grade 1 upgrades generated | 320 |
Grade 2 upgrades generated | 140 |
Grade 3 upgrades generated | 262 |
Grade 4 upgrades generated | 185 |
Grade 5 upgrades generated | 162 |
Crew |
|
Crew credits earned | 38 217 980 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 23M 16S |
Time in gunner role | 2M 44S |