CMDR Samuel Augusto profile
(Type-10 Defender)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 908 361 424 cr |
Credits spent on ships | 1 803 779 363 cr |
Credits spent on outfitting | 4 529 372 558 cr |
Credits spent on repairs | 82 816 554 cr |
Credits spent on fuel | 1 252 920 cr |
Credits spent on munitions | 16 265 327 cr |
Insurance claims | 143 |
Total claim costs | 646 825 831 cr |
Combat |
|
Bounties claimed | 7 958 |
Profit from bounties | 550 255 400 cr |
Combat bonds | 7 721 |
Profit from combat bonds | 261 126 879 cr |
Assassinations | 257 |
Profit from assassinations | 327 368 576 cr |
Highest single reward | 753 236 cr |
Skimmers killed | 344 |
Crime |
|
Fines issued | 509 |
Lifetime fines value | 8 228 679 cr |
Bounties received/earned | 972 |
Lifetime bounty value | 346 402 420 cr |
Highest bounty issued | 5 349 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 9 366 304 cr |
Commodities smuggled | 1 458 |
Average profit | 624 420 cr |
Highest single transaction | 7 804 560 cr |
Trading |
|
Market network | 95 |
Trading profit | 6 738 266 814 cr |
Commodities traded | 13 518 |
Average profit | 14 336 738 cr |
Highest single transaction | 969 417 708 cr |
Mining |
|
Profits from mining | 6 731 430 775 cr |
Minerals refined | 5 177 |
Materials collected | 30 064 |
Exploration |
|
Systems visited | 12 565 |
Profits from exploration | 299 139 581 cr |
Level 2 detailed scans | 880 |
Level 3 detailed scans | 2 883 |
Highest payout | 3 879 177 cr |
Total hyperspace distance | 626 151 ly |
Total hyperspace jumps | 17 848 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 21W 6D 4H 29M |
Passengers |
|
Total bulk passengers delivered | 1 048 |
Total VIPs delivered | 3 785 |
Total delivered | 4 833 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 32 393 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 747 |
Grade 1 upgrades generated | 235 |
Grade 2 upgrades generated | 286 |
Grade 3 upgrades generated | 406 |
Grade 4 upgrades generated | 399 |
Grade 5 upgrades generated | 421 |
Crew |
|
Crew credits earned | 684 630 070 cr |
Crew hired | 19 |
Crew fired | 14 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 10H 36M 57S |
Time in gunner role | 11S |
Time in fighter con role | 15M 54S |