CMDR SpaceJesus profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20 622 740 734 cr |
Credits spent on ships | 2 964 308 811 cr |
Credits spent on outfitting | 6 942 782 576 cr |
Credits spent on repairs | 137 454 236 cr |
Credits spent on fuel | 3 050 802 cr |
Credits spent on munitions | 21 292 732 cr |
Insurance claims | 195 |
Total claim costs | 815 294 128 cr |
Combat |
|
Bounties claimed | 17 173 |
Profit from bounties | 834 189 493 cr |
Combat bonds | 11 577 |
Profit from combat bonds | 992 894 784 cr |
Assassinations | 878 |
Profit from assassinations | 725 809 588 cr |
Highest single reward | 2 300 489 cr |
Skimmers killed | 1 484 |
Crime |
|
Fines issued | 2 294 |
Lifetime fines value | 6 702 587 cr |
Bounties received/earned | 3 783 |
Lifetime bounty value | 8 053 015 cr |
Highest bounty issued | 17 830 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 444 806 541 cr |
Commodities smuggled | 14 000 |
Average profit | 1 285 568 cr |
Highest single transaction | 143 164 608 cr |
Trading |
|
Market network | 381 |
Trading profit | 6 595 619 902 cr |
Commodities traded | 585 764 |
Average profit | 2 682 237 cr |
Highest single transaction | 317 635 160 cr |
Mining |
|
Profits from mining | 4 867 293 950 cr |
Minerals refined | 9 673 |
Materials collected | 44 571 |
Exploration |
|
Systems visited | 28 220 |
Profits from exploration | 2 678 912 554 cr |
Level 2 detailed scans | 38 076 |
Level 3 detailed scans | 66 486 |
Highest payout | 22 255 437 cr |
Total hyperspace distance | 1 432 072 ly |
Total hyperspace jumps | 42 971 |
Max distance from start | 30 896,11 ly |
Max distance from Sol | 30 966,38 ly |
Max distance from Colonia | 34 581,86 ly |
Approximate time played | 31W 2D 16H 58M |
Passengers |
|
Total bulk passengers delivered | 44 792 |
Total VIPs delivered | 1 272 |
Total delivered | 46 064 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 1 671 |
Total profit | 30 353 233 cr |
Total rescue transactions | 74 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4 338 |
Grade 1 upgrades generated | 551 |
Grade 2 upgrades generated | 392 |
Grade 3 upgrades generated | 812 |
Grade 4 upgrades generated | 793 |
Grade 5 upgrades generated | 1 790 |
Crew |
|
Crew credits earned | 1 739 615 929 cr |
Crew hired | 79 |
Crew fired | 70 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 8H 12M 24S |
Time in gunner role | 1H 35M 2S |
Time in fighter con role | 2H 11M 20S |
Total credits accrued | 8 761 043 cr |
Total fines accrued | 1 715 971 cr |