CMDR MSP1978 profile
Profile

Commander name:
Current ship:
ISD Nemesis [MSP002]
(Mandalay)
(Mandalay)
Member since:
9.8.2017
Distances submitted:
0
Systems visited:
1 320
Systems discovered first:
697
Balance:
1 092 306 889 Cr

Ranks
Defenceless
Taxonomist
Federation: None
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1 925 357 003 cr |
Credits spent on ships | 247 063 521 cr |
Credits spent on outfitting | 688 387 315 cr |
Credits spent on repairs | 1 364 687 cr |
Credits spent on fuel | 23 620 cr |
Credits spent on munitions | 68 905 cr |
Insurance claims | 6 |
Total claim costs | 4 541 907 cr |
Combat |
|
Bounties claimed | 531 |
Profit from bounties | 57 802 901 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 8 |
Profit from assassinations | 103 239 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 7 247 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 1 825 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 26 184 cr |
Commodities smuggled | 9 |
Average profit | 3 741 cr |
Highest single transaction | 12 857 cr |
Trading |
|
Market network | 24 |
Trading profit | 163 106 793 cr |
Commodities traded | 19 018 |
Average profit | 1 326 071 cr |
Highest single transaction | 9 217 440 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 5 841 |
Exploration |
|
Systems visited | 1 452 |
Profits from exploration | 144 893 146 cr |
Level 2 detailed scans | 4 771 |
Level 3 detailed scans | 6 902 |
Highest payout | 6 022 095 cr |
Total hyperspace distance | 39 178 ly |
Total hyperspace jumps | 1 622 |
Max distance from start | 22 018,19 ly |
Max distance from Sol | 22 087,59 ly |
Max distance from Colonia | 22 164,86 ly |
Approximate time played | 1W 4D 21H 36M |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 272 333 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 159 |
Grade 1 upgrades generated | 53 |
Grade 2 upgrades generated | 36 |
Grade 3 upgrades generated | 31 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 14 |