CMDR Pb_ft profile
(Imperial Cutter)
Federation: Chief Petty Officer
Empire: Prince
Balance |
|
---|---|
Current assets | 9 053 060 627 cr |
Credits spent on ships | 838 759 866 cr |
Credits spent on outfitting | 3 132 074 384 cr |
Credits spent on repairs | 30 310 474 cr |
Credits spent on fuel | 242 423 cr |
Credits spent on munitions | 4 736 043 cr |
Insurance claims | 125 |
Total claim costs | 827 243 149 cr |
Combat |
|
Bounties claimed | 2 297 |
Profit from bounties | 257 271 414 cr |
Combat bonds | 1 567 |
Profit from combat bonds | 5 027 714 363 cr |
Assassinations | 24 |
Profit from assassinations | 7 967 294 cr |
Highest single reward | 1 407 541 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 549 |
Lifetime fines value | 111 535 cr |
Bounties received/earned | 270 |
Lifetime bounty value | 755 050 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 1 331 006 cr |
Commodities smuggled | 88 |
Average profit | 39 147 cr |
Highest single transaction | 411 813 cr |
Trading |
|
Market network | 82 |
Trading profit | 7 692 607 373 cr |
Commodities traded | 66 293 |
Average profit | 20 190 571 cr |
Highest single transaction | 390 665 000 cr |
Mining |
|
Profits from mining | 1 611 222 352 cr |
Minerals refined | 3 867 |
Materials collected | 17 693 |
Exploration |
|
Systems visited | 3 526 |
Profits from exploration | 358 228 416 cr |
Level 2 detailed scans | 3 681 |
Level 3 detailed scans | 5 193 |
Highest payout | 4 812 019 cr |
Total hyperspace distance | 159 915 ly |
Total hyperspace jumps | 5 268 |
Max distance from start | 9 433,26 ly |
Max distance from Sol | 9 502,82 ly |
Max distance from Colonia | 23 956,79 ly |
Approximate time played | 7W 6D 12H 49M |
Passengers |
|
Total bulk passengers delivered | 4 657 |
Total VIPs delivered | 626 |
Total delivered | 5 283 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 191 |
Total profit | 4 226 849 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 243 |
Grade 1 upgrades generated | 370 |
Grade 2 upgrades generated | 241 |
Grade 3 upgrades generated | 299 |
Grade 4 upgrades generated | 216 |
Grade 5 upgrades generated | 117 |
Crew |
|
Crew credits earned | 917 827 773 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 1D 20H 53M 38S |
Time in gunner role | 6H 11M 47S |
Time in fighter con role | 5H 1M 12S |
Total credits accrued | 9 999 154 cr |
Total fines accrued | 594 276 cr |