CMDR SGT.GLORY profile
(Vulture)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 845 900 196 cr |
Credits spent on ships | 1 322 811 623 cr |
Credits spent on outfitting | 3 224 472 181 cr |
Credits spent on repairs | 77 138 263 cr |
Credits spent on fuel | 3 487 643 cr |
Credits spent on munitions | 23 698 128 cr |
Insurance claims | 150 |
Total claim costs | 924 080 351 cr |
Combat |
|
Bounties claimed | 14 536 |
Profit from bounties | 694 457 898 cr |
Combat bonds | 4 425 |
Profit from combat bonds | 147 013 878 cr |
Assassinations | 72 |
Profit from assassinations | 69 734 450 cr |
Highest single reward | 1 643 119 cr |
Skimmers killed | 1 714 |
Crime |
|
Fines issued | 1 298 |
Lifetime fines value | 6 849 127 cr |
Bounties received/earned | 3 825 |
Lifetime bounty value | 2 759 974 cr |
Highest bounty issued | 34 700 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 14 565 829 cr |
Commodities smuggled | 1 493 |
Average profit | 323 685 cr |
Highest single transaction | 2 279 344 cr |
Trading |
|
Market network | 360 |
Trading profit | 9 646 188 598 cr |
Commodities traded | 628 703 |
Average profit | 2 923 974 cr |
Highest single transaction | 264 465 760 cr |
Mining |
|
Profits from mining | 8 341 653 587 cr |
Minerals refined | 34 282 |
Materials collected | 37 100 |
Exploration |
|
Systems visited | 30 957 |
Profits from exploration | 2 229 478 054 cr |
Level 2 detailed scans | 79 152 |
Level 3 detailed scans | 141 349 |
Highest payout | 11 037 019 cr |
Total hyperspace distance | 1 426 830 ly |
Total hyperspace jumps | 50 593 |
Max distance from start | 43 656,00 ly |
Max distance from Sol | 43 658,02 ly |
Max distance from Colonia | 44 070,88 ly |
Approximate time played | 39W 3D 1H 29M |
Passengers |
|
Total bulk passengers delivered | 1 389 |
Total VIPs delivered | 1 519 |
Total delivered | 2 908 |
Total ejected | 101 |
Search and Rescue |
|
Total items rescued | 86 |
Total profit | 3 253 201 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 600 |
Grade 1 upgrades generated | 377 |
Grade 2 upgrades generated | 434 |
Grade 3 upgrades generated | 602 |
Grade 4 upgrades generated | 582 |
Grade 5 upgrades generated | 605 |
Crew |
|
Crew credits earned | 2 742 544 700 cr |
Crew hired | 36 |
Crew fired | 17 |
Crew lost | 26 |
Multi-Crew |
|
Total time in multi-crew | 1W 3D 9H 43M 9S |
Time in gunner role | 23H 49M 52S |
Time in fighter con role | 8H 58M 50S |
Total credits accrued | 86 611 427 cr |
Total fines accrued | 679 520 cr |