CMDR daaaana profile
Federation: Recruit
Empire: Viscount
Balance |
|
---|---|
Current assets | 4 104 843 867 cr |
Credits spent on ships | 578 335 009 cr |
Credits spent on outfitting | 1 498 958 343 cr |
Credits spent on repairs | 4 993 774 cr |
Credits spent on fuel | 189 970 cr |
Credits spent on munitions | 598 223 cr |
Insurance claims | 47 |
Total claim costs | 5 914 843 cr |
Combat |
|
Bounties claimed | 1 206 |
Profit from bounties | 59 367 466 cr |
Combat bonds | 113 |
Profit from combat bonds | 3 538 188 cr |
Assassinations | 1 |
Profit from assassinations | 147 658 cr |
Highest single reward | 1 259 867 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 56 435 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 43 769 cr |
Highest bounty issued | 9 550 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 25 275 cr |
Commodities smuggled | 6 |
Average profit | 4 213 cr |
Highest single transaction | 12 562 cr |
Trading |
|
Market network | 76 |
Trading profit | 1 316 581 696 cr |
Commodities traded | 4 372 |
Average profit | 5 203 880 cr |
Highest single transaction | 137 446 496 cr |
Mining |
|
Profits from mining | 1 314 753 305 cr |
Minerals refined | 2 789 |
Materials collected | 9 827 |
Exploration |
|
Systems visited | 6 479 |
Profits from exploration | 472 307 795 cr |
Level 2 detailed scans | 6 878 |
Level 3 detailed scans | 25 507 |
Highest payout | 8 958 560 cr |
Total hyperspace distance | 523 155 ly |
Total hyperspace jumps | 7 578 |
Max distance from start | 65 451,78 ly |
Approximate time played | 4W 20H 52M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 6 980 |
Total delivered | 6 980 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 18 313 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 833 |
Grade 1 upgrades generated | 184 |
Grade 2 upgrades generated | 166 |
Grade 3 upgrades generated | 186 |
Grade 4 upgrades generated | 126 |
Grade 5 upgrades generated | 171 |
Crew |
|
Crew credits earned | 358 404 277 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 7H 44M 8S |
Time in gunner role | 40M 40S |
Time in fighter con role | 2H 25M 17S |
Total credits accrued | 2 982 090 cr |
Total fines accrued | 2 084 993 cr |