CMDR Tesla De 3E profile
(Krait Mk II)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1 154 332 140 cr |
Credits spent on ships | 538 171 781 cr |
Credits spent on outfitting | 1 273 743 788 cr |
Credits spent on repairs | 3 041 590 cr |
Credits spent on fuel | 484 629 cr |
Credits spent on munitions | 261 299 cr |
Insurance claims | 4 |
Total claim costs | 12 284 292 cr |
Combat |
|
Bounties claimed | 322 |
Profit from bounties | 5 641 983 cr |
Combat bonds | 51 |
Profit from combat bonds | 614 224 cr |
Assassinations | 8 |
Profit from assassinations | 89 496 cr |
Highest single reward | 3 653 cr |
Skimmers killed | 75 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 30 117 cr |
Bounties received/earned | 113 |
Lifetime bounty value | 65 270 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 137 969 cr |
Commodities smuggled | 43 |
Average profit | 17 246 cr |
Highest single transaction | 28 357 cr |
Trading |
|
Market network | 222 |
Trading profit | 299 803 431 cr |
Commodities traded | 121 095 |
Average profit | 248 387 cr |
Highest single transaction | 31 631 838 cr |
Mining |
|
Profits from mining | 167 973 224 cr |
Minerals refined | 5 301 |
Materials collected | 7 350 |
Exploration |
|
Systems visited | 5 154 |
Profits from exploration | 118 894 571 cr |
Level 2 detailed scans | 1 613 |
Level 3 detailed scans | 129 460 |
Highest payout | 1 113 201 cr |
Total hyperspace distance | 161 362 ly |
Total hyperspace jumps | 7 150 |
Max distance from start | 16 587,79 ly |
Max distance from Sol | 16 512,22 ly |
Max distance from Colonia | 23 331,22 ly |
Approximate time played | 6W 4D 19H 32M |
Passengers |
|
Total bulk passengers delivered | 522 |
Total VIPs delivered | 278 |
Total delivered | 800 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 39 444 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 779 |
Grade 1 upgrades generated | 574 |
Grade 2 upgrades generated | 62 |
Grade 3 upgrades generated | 73 |
Grade 4 upgrades generated | 47 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 21 466 186 cr |
Crew hired | 1 |