CMDR Shrub Rocketeer profile
(Krait MkII)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15 449 134 090 cr |
Credits spent on ships | 2 881 078 492 cr |
Credits spent on outfitting | 10 653 872 708 cr |
Credits spent on repairs | 72 656 852 cr |
Credits spent on fuel | 923 006 cr |
Credits spent on munitions | 6 063 096 cr |
Insurance claims | 232 |
Total claim costs | 812 617 535 cr |
Combat |
|
Bounties claimed | 1 243 |
Profit from bounties | 92 867 424 cr |
Combat bonds | 220 |
Profit from combat bonds | 1 322 566 495 cr |
Assassinations | 12 |
Profit from assassinations | 10 653 702 cr |
Highest single reward | 514 250 cr |
Skimmers killed | 1 735 |
Crime |
|
Fines issued | 1 667 |
Lifetime fines value | 1 009 655 471 cr |
Bounties received/earned | 1 041 |
Lifetime bounty value | 669 780 cr |
Highest bounty issued | 24 940 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 783 741 830 cr |
Commodities smuggled | 95 520 |
Average profit | 1 619 301 cr |
Highest single transaction | 2 232 576 cr |
Trading |
|
Market network | 125 |
Trading profit | 28 047 454 716 cr |
Commodities traded | 138 328 |
Average profit | 41 065 087 cr |
Highest single transaction | 1 213 653 696 cr |
Mining |
|
Profits from mining | 21 675 162 015 cr |
Minerals refined | 12 952 |
Materials collected | 36 936 |
Exploration |
|
Systems visited | 9 882 |
Profits from exploration | 329 715 460 cr |
Level 2 detailed scans | 8 037 |
Level 3 detailed scans | 8 102 |
Highest payout | 4 580 825 cr |
Total hyperspace distance | 500 105 ly |
Total hyperspace jumps | 14 975 |
Max distance from start | 53 320,12 ly |
Max distance from Sol | 53 376,18 ly |
Max distance from Colonia | 34 932,81 ly |
Approximate time played | 25W 5D 1H 12M |
Passengers |
|
Total bulk passengers delivered | 8 221 |
Total VIPs delivered | 8 632 |
Total delivered | 16 853 |
Total ejected | 615 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 208 436 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 8 380 |
Grade 1 upgrades generated | 1 607 |
Grade 2 upgrades generated | 550 |
Grade 3 upgrades generated | 1 000 |
Grade 4 upgrades generated | 1 239 |
Grade 5 upgrades generated | 3 984 |
Crew |
|
Crew credits earned | 982 797 726 cr |
Crew hired | 660 |
Crew fired | 655 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 11H 46M 20S |