CMDR Chassis Ditz profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 759 412 690 cr |
Credits spent on ships | 861 948 414 cr |
Credits spent on outfitting | 2 613 088 394 cr |
Credits spent on repairs | 11 238 048 cr |
Credits spent on fuel | 315 849 cr |
Credits spent on munitions | 2 259 109 cr |
Insurance claims | 15 |
Total claim costs | 78 172 688 cr |
Combat |
|
Bounties claimed | 435 |
Profit from bounties | 45 011 743 cr |
Combat bonds | 352 |
Profit from combat bonds | 25 661 790 cr |
Assassinations | 18 |
Profit from assassinations | 19 903 568 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 704 077 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 31 780 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1 636 062 cr |
Commodities smuggled | 52 |
Average profit | 125 851 cr |
Highest single transaction | 590 848 cr |
Trading |
|
Market network | 70 |
Trading profit | 1 909 100 917 cr |
Commodities traded | 12 643 |
Average profit | 6 471 529 cr |
Highest single transaction | 145 992 886 cr |
Mining |
|
Profits from mining | 1 872 783 222 cr |
Minerals refined | 5 643 |
Materials collected | 9 698 |
Exploration |
|
Systems visited | 13 405 |
Profits from exploration | 1 177 249 604 cr |
Level 2 detailed scans | 14 430 |
Level 3 detailed scans | 15 959 |
Highest payout | 19 630 190 cr |
Total hyperspace distance | 860 252 ly |
Total hyperspace jumps | 14 530 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 6W 4D 4H 8M |
Passengers |
|
Total bulk passengers delivered | 3 075 |
Total VIPs delivered | 3 257 |
Total delivered | 6 332 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2 251 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 806 |
Grade 1 upgrades generated | 119 |
Grade 2 upgrades generated | 133 |
Grade 3 upgrades generated | 229 |
Grade 4 upgrades generated | 128 |
Grade 5 upgrades generated | 197 |
Crew |
|
Crew credits earned | 79 137 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 21S |