CMDR zennil profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 195 098 699 cr |
Credits spent on ships | 1 643 965 349 cr |
Credits spent on outfitting | 5 292 193 477 cr |
Credits spent on repairs | 56 906 379 cr |
Credits spent on fuel | 1 523 217 cr |
Credits spent on munitions | 9 902 660 cr |
Insurance claims | 172 |
Total claim costs | 770 815 614 cr |
Combat |
|
Bounties claimed | 8 527 |
Profit from bounties | 459 518 880 cr |
Combat bonds | 9 596 |
Profit from combat bonds | 569 806 015 cr |
Assassinations | 217 |
Profit from assassinations | 199 929 710 cr |
Highest single reward | 722 775 cr |
Skimmers killed | 1 188 |
Crime |
|
Fines issued | 1 132 |
Lifetime fines value | 8 860 991 cr |
Bounties received/earned | 2 301 |
Lifetime bounty value | 981 185 cr |
Highest bounty issued | 12 120 cr |
Smuggling |
|
Black market network | 45 |
Black market profit | 11 798 568 cr |
Commodities smuggled | 1 960 |
Average profit | 76 120 cr |
Highest single transaction | 3 119 160 cr |
Trading |
|
Market network | 459 |
Trading profit | 727 144 423 cr |
Commodities traded | 134 150 |
Average profit | 350 769 cr |
Highest single transaction | 86 131 440 cr |
Mining |
|
Profits from mining | 886 591 355 cr |
Minerals refined | 1 851 |
Materials collected | 37 035 |
Exploration |
|
Systems visited | 15 331 |
Profits from exploration | 1 968 421 301 cr |
Level 2 detailed scans | 33 838 |
Level 3 detailed scans | 32 232 |
Highest payout | 11 898 207 cr |
Total hyperspace distance | 996 986 ly |
Total hyperspace jumps | 26 041 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 26W 4D 17H 10M |
Passengers |
|
Total bulk passengers delivered | 3 749 |
Total VIPs delivered | 677 |
Total delivered | 4 426 |
Total ejected | 256 |
Search and Rescue |
|
Total items rescued | 36 |
Total profit | 356 235 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 986 |
Grade 1 upgrades generated | 554 |
Grade 2 upgrades generated | 499 |
Grade 3 upgrades generated | 833 |
Grade 4 upgrades generated | 866 |
Grade 5 upgrades generated | 1 234 |
Crew |
|
Crew credits earned | 1 353 415 872 cr |
Crew hired | 18 |
Crew fired | 5 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 4H 41M 23S |
Time in gunner role | 47M 35S |
Time in fighter con role | 12M 15S |
Total credits accrued | 169 400 cr |