CMDR Huurling profile
Profile

Commander name:
Current ship:
Minfilia [MIN-02]
(Krait Mk II)
(Krait Mk II)
Member since:
26.8.2017
Distances submitted:
0
Systems visited:
3 419
Systems discovered first:
517
Balance:
394 193 632 Cr

Ranks
Defenceless
Directionless
Federation: Petty Officer
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 489 610 507 cr |
Credits spent on ships | 73 754 909 cr |
Credits spent on outfitting | 61 402 132 cr |
Credits spent on repairs | 148 808 cr |
Credits spent on fuel | 53 014 cr |
Credits spent on munitions | 35 094 cr |
Insurance claims | 2 |
Total claim costs | 1 271 672 cr |
Combat |
|
Bounties claimed | 6 |
Profit from bounties | 65 397 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 36 880 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 1 |
Lifetime fines value | 200 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 18 |
Trading profit | 360 032 178 cr |
Commodities traded | 712 |
Average profit | 6 923 696 cr |
Highest single transaction | 54 467 360 cr |
Mining |
|
Profits from mining | 356 828 304 cr |
Minerals refined | 592 |
Materials collected | 972 |
Exploration |
|
Systems visited | 288 |
Profits from exploration | 6 820 901 cr |
Level 2 detailed scans | 1 694 |
Level 3 detailed scans | 1 694 |
Highest payout | 996 569 cr |
Total hyperspace distance | 8 717 ly |
Total hyperspace jumps | 574 |
Max distance from start | 493,55 ly |
Max distance from Sol | 5 045,18 ly |
Max distance from Colonia | 23 362,47 ly |
Approximate time played | 4W 4D 18H 13M |
Passengers |
|
Total bulk passengers delivered | 1 209 |
Total VIPs delivered | 4 |
Total delivered | 1 213 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 44 |
Grade 1 upgrades generated | 18 |
Grade 2 upgrades generated | 12 |
Grade 3 upgrades generated | 9 |
Grade 4 upgrades generated | 5 |