CMDR Dr Zappa profile
(Type-10 Defender)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 690 493 099 cr |
Credits spent on ships | 1 802 143 382 cr |
Credits spent on outfitting | 7 950 371 059 cr |
Credits spent on repairs | 97 910 806 cr |
Credits spent on fuel | 469 976 cr |
Credits spent on munitions | 5 309 442 cr |
Insurance claims | 343 |
Total claim costs | 791 002 523 cr |
Combat |
|
Bounties claimed | 4 423 |
Profit from bounties | 362 854 399 cr |
Combat bonds | 2 743 |
Profit from combat bonds | 75 084 750 cr |
Assassinations | 20 |
Profit from assassinations | 16 242 577 cr |
Highest single reward | 426 602 cr |
Skimmers killed | 5 807 |
Crime |
|
Fines issued | 506 |
Lifetime fines value | 9 789 166 cr |
Bounties received/earned | 2 368 |
Lifetime bounty value | 822 770 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 9 421 727 cr |
Commodities smuggled | 1 058 |
Average profit | 269 192 cr |
Highest single transaction | 1 782 882 cr |
Trading |
|
Market network | 118 |
Trading profit | 118 316 118 cr |
Commodities traded | 63 864 |
Average profit | 100 780 cr |
Highest single transaction | 12 229 644 cr |
Mining |
|
Profits from mining | 46 145 045 cr |
Minerals refined | 2 117 |
Materials collected | 81 678 |
Exploration |
|
Systems visited | 37 831 |
Profits from exploration | 5 999 045 567 cr |
Level 2 detailed scans | 66 003 |
Level 3 detailed scans | 245 784 |
Highest payout | 8 885 896 cr |
Total hyperspace distance | 3 342 729 ly |
Total hyperspace jumps | 42 050 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 31W 2D 9H 41M |
Passengers |
|
Total bulk passengers delivered | 13 172 |
Total VIPs delivered | 611 |
Total delivered | 13 783 |
Total ejected | 422 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 281 845 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 7 703 |
Grade 1 upgrades generated | 2 459 |
Grade 2 upgrades generated | 414 |
Grade 3 upgrades generated | 912 |
Grade 4 upgrades generated | 978 |
Grade 5 upgrades generated | 2 940 |
Crew |
|
Crew credits earned | 1 367 302 689 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 14H 10M 45S |