CMDR Old bael profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 113 999 792 cr |
Credits spent on ships | 2 638 589 627 cr |
Credits spent on outfitting | 7 868 519 676 cr |
Credits spent on repairs | 71 931 984 cr |
Credits spent on fuel | 730 909 cr |
Credits spent on munitions | 3 095 422 cr |
Insurance claims | 87 |
Total claim costs | 940 162 257 cr |
Combat |
|
Bounties claimed | 3 428 |
Profit from bounties | 198 167 580 cr |
Combat bonds | 1 666 |
Profit from combat bonds | 3 322 574 742 cr |
Assassinations | 9 |
Profit from assassinations | 4 199 529 cr |
Highest single reward | 1 979 233 cr |
Skimmers killed | 137 |
Crime |
|
Fines issued | 563 |
Lifetime fines value | 959 106 cr |
Bounties received/earned | 305 |
Lifetime bounty value | 628 600 cr |
Highest bounty issued | 11 100 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 457 687 cr |
Commodities smuggled | 282 |
Average profit | 6 935 cr |
Highest single transaction | 43 056 cr |
Trading |
|
Market network | 242 |
Trading profit | 7 553 485 601 cr |
Commodities traded | 243 895 |
Average profit | 3 464 902 cr |
Highest single transaction | 849 441 280 cr |
Mining |
|
Profits from mining | 7 231 331 889 cr |
Minerals refined | 6 728 |
Materials collected | 33 667 |
Exploration |
|
Systems visited | 22 998 |
Profits from exploration | 561 090 084 cr |
Level 2 detailed scans | 32 164 |
Level 3 detailed scans | 34 072 |
Highest payout | 3 929 298 cr |
Total hyperspace distance | 1 403 542 ly |
Total hyperspace jumps | 31 236 |
Max distance from start | 65 233,45 ly |
Max distance from Sol | 65 290,30 ly |
Max distance from Colonia | 48 740,62 ly |
Approximate time played | 18W 2D 14H 31M |
Passengers |
|
Total bulk passengers delivered | 4 669 |
Total VIPs delivered | 2 253 |
Total delivered | 6 922 |
Total ejected | 494 |
Search and Rescue |
|
Total items rescued | 67 |
Total profit | 1 328 122 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 026 |
Grade 1 upgrades generated | 688 |
Grade 2 upgrades generated | 339 |
Grade 3 upgrades generated | 630 |
Grade 4 upgrades generated | 453 |
Grade 5 upgrades generated | 916 |
Crew |
|
Crew credits earned | 346 607 512 cr |
Crew hired | 17 |
Crew fired | 14 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 15M 44S |