CMDR CaptainPugwash64 profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 565 779 960 cr |
Credits spent on ships | 1 751 607 778 cr |
Credits spent on outfitting | 6 315 630 356 cr |
Credits spent on repairs | 71 110 148 cr |
Credits spent on fuel | 1 618 998 cr |
Credits spent on munitions | 18 071 098 cr |
Insurance claims | 200 |
Total claim costs | 1 362 909 115 cr |
Combat |
|
Bounties claimed | 4 766 |
Profit from bounties | 461 111 620 cr |
Combat bonds | 2 695 |
Profit from combat bonds | 188 211 162 cr |
Assassinations | 93 |
Profit from assassinations | 133 572 718 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 812 |
Lifetime fines value | 24 054 390 cr |
Bounties received/earned | 1 779 |
Lifetime bounty value | 206 486 350 cr |
Highest bounty issued | 4 964 000 cr |
Smuggling |
|
Black market network | 70 |
Black market profit | 2 190 649 942 cr |
Commodities smuggled | 64 153 |
Average profit | 3 843 246 cr |
Highest single transaction | 212 652 720 cr |
Trading |
|
Market network | 136 |
Trading profit | 6 313 039 254 cr |
Commodities traded | 98 646 |
Average profit | 9 311 267 cr |
Highest single transaction | 303 020 614 cr |
Mining |
|
Profits from mining | 3 907 920 841 cr |
Minerals refined | 8 073 |
Materials collected | 56 155 |
Exploration |
|
Systems visited | 12 204 |
Profits from exploration | 845 896 011 cr |
Level 2 detailed scans | 17 186 |
Level 3 detailed scans | 18 089 |
Highest payout | 12 281 622 cr |
Total hyperspace distance | 682 005 ly |
Total hyperspace jumps | 20 603 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 19W 4D 1H 19M |
Passengers |
|
Total bulk passengers delivered | 2 600 |
Total VIPs delivered | 4 286 |
Total delivered | 6 886 |
Total ejected | 175 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 9 777 |
Grade 1 upgrades generated | 1 237 |
Grade 2 upgrades generated | 1 573 |
Grade 3 upgrades generated | 1 924 |
Grade 4 upgrades generated | 2 332 |
Grade 5 upgrades generated | 2 711 |
Crew |
|
Crew credits earned | 2 109 288 248 cr |
Crew hired | 9 |
Crew fired | 2 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 1H 6M 5S |
Time in gunner role | 4M |
Time in fighter con role | 14M 36S |
Total credits accrued | 30 635 350 cr |