CMDR Codedsteve profile
(Type-9 Heavy)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 967 505 586 cr |
Credits spent on ships | 1 076 823 408 cr |
Credits spent on outfitting | 1 914 165 576 cr |
Credits spent on repairs | 27 655 948 cr |
Credits spent on fuel | 1 807 231 cr |
Credits spent on munitions | 4 635 599 cr |
Insurance claims | 62 |
Total claim costs | 350 554 189 cr |
Combat |
|
Bounties claimed | 1 398 |
Profit from bounties | 300 068 224 cr |
Combat bonds | 13 000 |
Profit from combat bonds | 883 425 128 cr |
Assassinations | 129 |
Profit from assassinations | 209 969 925 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 290 |
Lifetime fines value | 27 570 377 cr |
Bounties received/earned | 492 |
Lifetime bounty value | 2 182 260 cr |
Highest bounty issued | 206 000 cr |
Smuggling |
|
Black market network | 39 |
Black market profit | 177 392 711 cr |
Commodities smuggled | 38 236 |
Average profit | 1 294 837 cr |
Highest single transaction | 12 554 640 cr |
Trading |
|
Market network | 282 |
Trading profit | 6 965 976 843 cr |
Commodities traded | 319 618 |
Average profit | 3 662 448 cr |
Highest single transaction | 1 694 934 304 cr |
Mining |
|
Profits from mining | 2 402 272 042 cr |
Minerals refined | 1 717 |
Materials collected | 26 918 |
Exploration |
|
Systems visited | 7 389 |
Profits from exploration | 389 206 295 cr |
Level 2 detailed scans | 18 174 |
Level 3 detailed scans | 18 428 |
Highest payout | 6 971 888 cr |
Total hyperspace distance | 462 596 ly |
Total hyperspace jumps | 14 307 |
Max distance from start | 32 780,52 ly |
Max distance from Sol | 32 802,59 ly |
Max distance from Colonia | 32 163,46 ly |
Approximate time played | 13W 6D 3H 49M |
Passengers |
|
Total bulk passengers delivered | 94 |
Total VIPs delivered | 108 |
Total delivered | 202 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 32 965 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3 211 |
Grade 1 upgrades generated | 532 |
Grade 2 upgrades generated | 524 |
Grade 3 upgrades generated | 637 |
Grade 4 upgrades generated | 655 |
Grade 5 upgrades generated | 863 |
Crew |
|
Crew credits earned | 1 209 888 710 cr |
Crew hired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 11M 21S |
Time in fighter con role | 39M 14S |
Total credits accrued | 301 796 cr |