CMDR Maligno profile
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 8 208 116 917 cr |
Credits spent on ships | 1 292 122 634 cr |
Credits spent on outfitting | 4 081 909 060 cr |
Credits spent on repairs | 60 388 161 cr |
Credits spent on fuel | 1 846 672 cr |
Credits spent on munitions | 21 348 828 cr |
Insurance claims | 966 |
Total claim costs | 1 537 810 429 cr |
Combat |
|
Bounties claimed | 2 022 |
Profit from bounties | 284 628 598 cr |
Combat bonds | 5 606 |
Profit from combat bonds | 7 307 956 333 cr |
Assassinations | 101 |
Profit from assassinations | 87 506 308 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 1 060 |
Lifetime fines value | 4 310 872 cr |
Bounties received/earned | 2 300 |
Lifetime bounty value | 15 020 125 cr |
Highest bounty issued | 2 397 900 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1 452 371 cr |
Commodities smuggled | 53 |
Average profit | 53 792 cr |
Highest single transaction | 277 729 cr |
Trading |
|
Market network | 148 |
Trading profit | 10 414 129 867 cr |
Commodities traded | 179 666 |
Average profit | 7 955 791 cr |
Highest single transaction | 764 978 176 cr |
Mining |
|
Profits from mining | 8 934 353 742 cr |
Minerals refined | 10 741 |
Materials collected | 50 807 |
Exploration |
|
Systems visited | 19 384 |
Profits from exploration | 888 293 770 cr |
Level 2 detailed scans | 20 772 |
Level 3 detailed scans | 24 003 |
Highest payout | 15 283 914 cr |
Total hyperspace distance | 1 285 007 ly |
Total hyperspace jumps | 35 638 |
Max distance from start | 36 595,89 ly |
Approximate time played | 31W 3D 22H 41M |
Passengers |
|
Total bulk passengers delivered | 1 432 |
Total VIPs delivered | 5 914 |
Total delivered | 7 346 |
Total ejected | 10 201 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 224 256 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 7 175 |
Grade 1 upgrades generated | 1 416 |
Grade 2 upgrades generated | 664 |
Grade 3 upgrades generated | 1 085 |
Grade 4 upgrades generated | 1 398 |
Grade 5 upgrades generated | 2 612 |
Crew |
|
Crew credits earned | 252 177 707 cr |
Crew hired | 10 |
Crew fired | 5 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 54M 50S |
Time in fighter con role | 6M 23S |