CMDR Shinigami13 profile
Profile

Commander name:
Current ship:
Soul III [SH-28A]
(Asp Explorer)
(Asp Explorer)
Member since:
2.9.2017
Distances submitted:
0
Systems visited:
1 755
Systems discovered first:
860

Ranks
Defenceless
Directionless
Federation: Recruit
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 460 601 457 cr |
Credits spent on ships | 132 087 119 cr |
Credits spent on outfitting | 300 418 148 cr |
Credits spent on repairs | 4 397 863 cr |
Credits spent on fuel | 85 234 cr |
Credits spent on munitions | 183 392 cr |
Insurance claims | 15 |
Total claim costs | 55 494 366 cr |
Combat |
|
Bounties claimed | 396 |
Profit from bounties | 15 063 291 cr |
Combat bonds | 81 |
Profit from combat bonds | 6 955 541 cr |
Assassinations | 16 |
Profit from assassinations | 2 541 507 cr |
Highest single reward | 181 569 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 12 049 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 13 840 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 14 598 cr |
Commodities smuggled | 5 |
Average profit | 3 650 cr |
Highest single transaction | 10 392 cr |
Trading |
|
Market network | 55 |
Trading profit | 266 652 602 cr |
Commodities traded | 20 773 |
Average profit | 1 473 219 cr |
Highest single transaction | 7 814 016 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2 210 |
Exploration |
|
Systems visited | 1 847 |
Profits from exploration | 105 027 153 cr |
Level 2 detailed scans | 923 |
Level 3 detailed scans | 1 640 |
Highest payout | 2 218 696 cr |
Total hyperspace distance | 59 375 ly |
Total hyperspace jumps | 2 368 |
Max distance from start | 15 925,30 ly |
Approximate time played | 1W 4D 4H 54M |
Passengers |
|
Total bulk passengers delivered | 48 |
Total VIPs delivered | 135 |
Total delivered | 183 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 18 |
Grade 1 upgrades generated | 11 |
Grade 2 upgrades generated | 5 |
Grade 3 upgrades generated | 2 |