CMDR Kadwen profile
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 1 856 023 354 cr |
Credits spent on ships | 502 473 795 cr |
Credits spent on outfitting | 733 820 540 cr |
Credits spent on repairs | 4 979 556 cr |
Credits spent on fuel | 149 047 cr |
Credits spent on munitions | 430 019 cr |
Insurance claims | 90 |
Total claim costs | 60 504 368 cr |
Combat |
|
Bounties claimed | 1 341 |
Profit from bounties | 45 222 929 cr |
Combat bonds | 55 |
Profit from combat bonds | 1 606 373 cr |
Assassinations | 9 |
Profit from assassinations | 3 853 972 cr |
Highest single reward | 401 700 cr |
Skimmers killed | 57 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 495 705 cr |
Bounties received/earned | 228 |
Lifetime bounty value | 253 940 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 449 163 cr |
Commodities smuggled | 552 |
Average profit | 40 833 cr |
Highest single transaction | 220 644 cr |
Trading |
|
Market network | 84 |
Trading profit | 431 941 655 cr |
Commodities traded | 39 446 |
Average profit | 977 244 cr |
Highest single transaction | 78 208 631 cr |
Mining |
|
Profits from mining | 383 099 611 cr |
Minerals refined | 1 527 |
Materials collected | 9 056 |
Exploration |
|
Systems visited | 4 530 |
Profits from exploration | 566 058 457 cr |
Level 2 detailed scans | 8 820 |
Level 3 detailed scans | 12 162 |
Highest payout | 6 329 224 cr |
Total hyperspace distance | 284 465 ly |
Total hyperspace jumps | 5 701 |
Max distance from start | 25 877,09 ly |
Max distance from Sol | 25 926,00 ly |
Max distance from Colonia | 23 061,20 ly |
Approximate time played | 4W 21H 44M |
Passengers |
|
Total bulk passengers delivered | 1 747 |
Total VIPs delivered | 170 |
Total delivered | 1 917 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 180 823 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 595 |
Grade 1 upgrades generated | 207 |
Grade 2 upgrades generated | 122 |
Grade 3 upgrades generated | 157 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 28 |
Crew |
|
Crew credits earned | 126 911 791 cr |
Crew hired | 6 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 32S |