CMDR kneu_photo profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9 992 323 119 cr |
Credits spent on ships | 2 276 593 970 cr |
Credits spent on outfitting | 7 069 137 162 cr |
Credits spent on repairs | 85 926 306 cr |
Credits spent on fuel | 1 150 421 cr |
Credits spent on munitions | 16 750 448 cr |
Insurance claims | 131 |
Total claim costs | 744 459 829 cr |
Combat |
|
Bounties claimed | 5 784 |
Profit from bounties | 504 233 306 cr |
Combat bonds | 6 224 |
Profit from combat bonds | 1 001 613 400 cr |
Assassinations | 203 |
Profit from assassinations | 240 896 048 cr |
Highest single reward | 607 450 cr |
Skimmers killed | 85 |
Crime |
|
Fines issued | 822 |
Lifetime fines value | 6 012 030 cr |
Bounties received/earned | 713 |
Lifetime bounty value | 34 164 080 cr |
Highest bounty issued | 2 907 300 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 3 765 957 cr |
Commodities smuggled | 1 923 |
Average profit | 209 220 cr |
Highest single transaction | 1 532 160 cr |
Trading |
|
Market network | 192 |
Trading profit | 6 952 304 180 cr |
Commodities traded | 181 976 |
Average profit | 6 558 778 cr |
Highest single transaction | 644 333 760 cr |
Mining |
|
Profits from mining | 6 638 679 735 cr |
Minerals refined | 8 268 |
Materials collected | 62 900 |
Exploration |
|
Systems visited | 17 176 |
Profits from exploration | 3 403 992 447 cr |
Level 2 detailed scans | 57 837 |
Level 3 detailed scans | 62 127 |
Highest payout | 25 657 416 cr |
Total hyperspace distance | 1 173 461 ly |
Total hyperspace jumps | 26 410 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 42W 1D 31M |
Passengers |
|
Total bulk passengers delivered | 4 904 |
Total VIPs delivered | 475 |
Total delivered | 5 379 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 79 |
Total profit | 764 907 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 011 |
Grade 1 upgrades generated | 825 |
Grade 2 upgrades generated | 914 |
Grade 3 upgrades generated | 1 133 |
Grade 4 upgrades generated | 1 363 |
Grade 5 upgrades generated | 1 776 |
Crew |
|
Crew credits earned | 446 159 302 cr |
Crew hired | 25 |
Crew fired | 18 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 30M 46S |
Time in gunner role | 23M 23S |
Time in fighter con role | 59M 27S |
Total credits accrued | 2 856 592 cr |