CMDR Novaseta profile
(Krait MkII)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16 086 197 707 cr |
Credits spent on ships | 1 099 557 650 cr |
Credits spent on outfitting | 3 768 874 900 cr |
Credits spent on repairs | 95 131 632 cr |
Credits spent on fuel | 1 068 748 cr |
Credits spent on munitions | 11 681 083 cr |
Insurance claims | 61 |
Total claim costs | 467 667 612 cr |
Combat |
|
Bounties claimed | 37 456 |
Profit from bounties | 5 284 928 318 cr |
Combat bonds | 7 107 |
Profit from combat bonds | 12 036 073 492 cr |
Assassinations | 465 |
Profit from assassinations | 546 300 385 cr |
Highest single reward | 2 480 700 cr |
Skimmers killed | 335 |
Crime |
|
Fines issued | 442 |
Lifetime fines value | 200 854 cr |
Bounties received/earned | 856 |
Lifetime bounty value | 1 940 800 cr |
Highest bounty issued | 1 102 900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 297 446 cr |
Commodities smuggled | 9 |
Average profit | 37 181 cr |
Highest single transaction | 277 729 cr |
Trading |
|
Market network | 174 |
Trading profit | 34 101 984 089 cr |
Commodities traded | 166 331 |
Average profit | 32 080 888 cr |
Highest single transaction | 522 729 142 cr |
Mining |
|
Profits from mining | 32 899 601 664 cr |
Minerals refined | 8 757 |
Materials collected | 31 805 |
Exploration |
|
Systems visited | 14 793 |
Profits from exploration | 652 242 411 cr |
Level 2 detailed scans | 25 199 |
Level 3 detailed scans | 26 192 |
Highest payout | 18 540 116 cr |
Total hyperspace distance | 624 270 ly |
Total hyperspace jumps | 22 024 |
Max distance from start | 29 303,05 ly |
Max distance from Sol | 29 371,19 ly |
Max distance from Colonia | 28 962,49 ly |
Approximate time played | 28W 1D 12H 4M |
Passengers |
|
Total bulk passengers delivered | 775 |
Total VIPs delivered | 248 |
Total delivered | 1 023 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 53 |
Total profit | 1 401 796 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 3 197 |
Grade 1 upgrades generated | 528 |
Grade 2 upgrades generated | 568 |
Grade 3 upgrades generated | 714 |
Grade 4 upgrades generated | 657 |
Grade 5 upgrades generated | 730 |
Crew |
|
Crew credits earned | 10 725 165 483 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1W 9H 49M 49S |
Time in gunner role | 1D 1H 29M 32S |
Time in fighter con role | 2H 24M 48S |
Total credits accrued | 39 616 682 cr |
Total fines accrued | 100 cr |