CMDR PEARCY profile
(Asp Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 895 413 631 cr |
Credits spent on ships | 897 037 199 cr |
Credits spent on outfitting | 2 475 682 508 cr |
Credits spent on repairs | 20 019 562 cr |
Credits spent on fuel | 892 031 cr |
Credits spent on munitions | 83 667 cr |
Insurance claims | 49 |
Total claim costs | 220 569 114 cr |
Combat |
|
Bounties claimed | 1 737 |
Profit from bounties | 201 860 381 cr |
Combat bonds | 53 |
Profit from combat bonds | 1 649 064 cr |
Assassinations | 34 |
Profit from assassinations | 899 922 cr |
Highest single reward | 421 550 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 135 |
Lifetime fines value | 3 906 763 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 8 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 9 266 762 cr |
Commodities smuggled | 7 373 |
Average profit | 113 009 cr |
Highest single transaction | 1 111 712 cr |
Trading |
|
Market network | 401 |
Trading profit | 1 113 924 598 cr |
Commodities traded | 284 734 |
Average profit | 521 012 cr |
Highest single transaction | 37 333 163 cr |
Mining |
|
Profits from mining | 65 860 163 cr |
Minerals refined | 5 901 |
Materials collected | 26 178 |
Exploration |
|
Systems visited | 31 642 |
Profits from exploration | 7 258 493 575 cr |
Level 2 detailed scans | 65 625 |
Level 3 detailed scans | 283 594 |
Highest payout | 21 313 457 cr |
Total hyperspace distance | 1 294 611 ly |
Total hyperspace jumps | 37 587 |
Max distance from start | 65 551,22 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 20W 4D 8H 40M |
Passengers |
|
Total bulk passengers delivered | 1 903 |
Total VIPs delivered | 658 |
Total delivered | 2 561 |
Total ejected | 27 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 203 |
Grade 1 upgrades generated | 237 |
Grade 2 upgrades generated | 137 |
Grade 3 upgrades generated | 253 |
Grade 4 upgrades generated | 229 |
Grade 5 upgrades generated | 347 |
Crew |
|
Crew credits earned | 8 503 596 cr |
Crew hired | 11 |
Crew fired | 5 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2D 7H 29M 21S |