CMDR ductape3000 profile
(Anaconda)
Federation: Midshipman
Empire: Master
Balance |
|
---|---|
Current assets | 429 114 035 cr |
Credits spent on ships | 200 268 769 cr |
Credits spent on outfitting | 228 803 726 cr |
Credits spent on repairs | 1 454 670 cr |
Credits spent on fuel | 136 134 cr |
Credits spent on munitions | 151 315 cr |
Insurance claims | 26 |
Total claim costs | 31 281 230 cr |
Combat |
|
Bounties claimed | 363 |
Profit from bounties | 13 360 901 cr |
Combat bonds | 64 |
Profit from combat bonds | 1 957 708 cr |
Assassinations | 9 |
Profit from assassinations | 1 607 893 cr |
Highest single reward | 160 100 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 228 557 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 26 550 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 68 539 cr |
Commodities smuggled | 54 |
Average profit | 3 808 cr |
Highest single transaction | 43 744 cr |
Trading |
|
Market network | 161 |
Trading profit | 69 847 746 cr |
Commodities traded | 37 737 |
Average profit | 118 587 cr |
Highest single transaction | 2 530 656 cr |
Mining |
|
Profits from mining | 948 650 cr |
Minerals refined | 514 |
Materials collected | 3 978 |
Exploration |
|
Systems visited | 2 986 |
Profits from exploration | 192 458 751 cr |
Level 2 detailed scans | 113 |
Level 3 detailed scans | 3 478 |
Highest payout | 3 604 220 cr |
Total hyperspace distance | 130 337 ly |
Total hyperspace jumps | 3 890 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 135,59 ly |
Approximate time played | 4W 6D 10H 6M |
Passengers |
|
Total bulk passengers delivered | 2 847 |
Total VIPs delivered | 92 |
Total delivered | 2 939 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 35 499 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 275 |
Grade 1 upgrades generated | 70 |
Grade 2 upgrades generated | 81 |
Grade 3 upgrades generated | 74 |
Grade 4 upgrades generated | 33 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 27 312 903 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 58M 32S |
Time in gunner role | 3H 33M 5S |
Time in fighter con role | 18M 10S |
Total credits accrued | 255 019 cr |
Total fines accrued | 26 038 cr |