CMDR kERPELE profile
(Diamondback Explorer)
Federation: Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 2 336 482 844 cr |
Credits spent on ships | 708 406 575 cr |
Credits spent on outfitting | 2 241 814 786 cr |
Credits spent on repairs | 18 662 638 cr |
Credits spent on fuel | 263 884 cr |
Credits spent on munitions | 829 009 cr |
Insurance claims | 95 |
Total claim costs | 494 046 997 cr |
Combat |
|
Bounties claimed | 2 487 |
Profit from bounties | 144 621 980 cr |
Combat bonds | 78 356 |
Profit from combat bonds | 2 335 458 973 cr |
Assassinations | 24 |
Profit from assassinations | 7 355 180 cr |
Highest single reward | 1 660 858 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 619 |
Lifetime fines value | 1 873 560 cr |
Bounties received/earned | 2 255 |
Lifetime bounty value | 6 362 155 cr |
Highest bounty issued | 11 415 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 5 283 507 cr |
Commodities smuggled | 1 801 |
Average profit | 128 866 cr |
Highest single transaction | 1 124 608 cr |
Trading |
|
Market network | 65 |
Trading profit | 44 669 220 cr |
Commodities traded | 12 185 |
Average profit | 236 345 cr |
Highest single transaction | 14 666 340 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 80 |
Materials collected | 3 397 |
Exploration |
|
Systems visited | 4 122 |
Profits from exploration | 37 501 896 cr |
Level 2 detailed scans | 3 620 |
Level 3 detailed scans | 6 349 |
Highest payout | 475 124 cr |
Total hyperspace distance | 418 679 ly |
Total hyperspace jumps | 6 007 |
Max distance from start | 64 236,85 ly |
Max distance from Sol | 956,96 ly |
Max distance from Colonia | 22 435,84 ly |
Approximate time played | 9W 3D 13H 53M |
Passengers |
|
Total bulk passengers delivered | 42 |
Total VIPs delivered | 937 |
Total delivered | 979 |
Total ejected | 90 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61 601 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 153 |
Grade 1 upgrades generated | 67 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 41 |
Grade 4 upgrades generated | 10 |
Crew |
|
Crew credits earned | 80 037 476 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 1H 46M 2S |
Time in gunner role | 6S |
Total credits accrued | 51 520 cr |