CMDR Belphanior profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4 248 571 535 cr |
Credits spent on ships | 1 052 242 975 cr |
Credits spent on outfitting | 2 624 661 535 cr |
Credits spent on repairs | 29 538 338 cr |
Credits spent on fuel | 1 440 066 cr |
Credits spent on munitions | 9 820 682 cr |
Insurance claims | 58 |
Total claim costs | 235 398 388 cr |
Combat |
|
Bounties claimed | 7 731 |
Profit from bounties | 312 156 055 cr |
Combat bonds | 1 092 |
Profit from combat bonds | 40 068 818 cr |
Assassinations | 250 |
Profit from assassinations | 140 287 414 cr |
Highest single reward | 1 301 970 cr |
Skimmers killed | 92 |
Crime |
|
Fines issued | 238 |
Lifetime fines value | 1 159 918 cr |
Bounties received/earned | 421 |
Lifetime bounty value | 575 110 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 1 001 171 cr |
Commodities smuggled | 398 |
Average profit | 13 529 cr |
Highest single transaction | 127 680 cr |
Trading |
|
Market network | 956 |
Trading profit | 977 217 385 cr |
Commodities traded | 466 999 |
Average profit | 199 188 cr |
Highest single transaction | 93 998 644 cr |
Mining |
|
Profits from mining | 281 954 077 cr |
Minerals refined | 2 847 |
Materials collected | 39 913 |
Exploration |
|
Systems visited | 9 832 |
Profits from exploration | 317 099 127 cr |
Level 2 detailed scans | 11 657 |
Level 3 detailed scans | 99 543 |
Highest payout | 5 473 169 cr |
Total hyperspace distance | 404 337 ly |
Total hyperspace jumps | 18 355 |
Max distance from start | 22 017,13 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 24 902,97 ly |
Approximate time played | 19W 2D 11H 25M |
Passengers |
|
Total bulk passengers delivered | 4 756 |
Total VIPs delivered | 3 622 |
Total delivered | 8 378 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 188 |
Total profit | 2 652 863 cr |
Total rescue transactions | 49 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3 910 |
Grade 1 upgrades generated | 571 |
Grade 2 upgrades generated | 488 |
Grade 3 upgrades generated | 927 |
Grade 4 upgrades generated | 927 |
Grade 5 upgrades generated | 997 |
Crew |
|
Crew credits earned | 297 987 215 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |