CMDR D. G. Baley profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Serf
Balance |
|
---|---|
Current assets | 1 929 027 486 cr |
Credits spent on ships | 924 227 917 cr |
Credits spent on outfitting | 1 805 137 995 cr |
Credits spent on repairs | 6 558 151 cr |
Credits spent on fuel | 361 197 cr |
Credits spent on munitions | 700 991 cr |
Insurance claims | 44 |
Total claim costs | 48 107 299 cr |
Combat |
|
Bounties claimed | 1 493 |
Profit from bounties | 24 597 308 cr |
Combat bonds | 218 |
Profit from combat bonds | 6 566 007 cr |
Assassinations | 38 |
Profit from assassinations | 2 021 609 cr |
Highest single reward | 298 214 cr |
Skimmers killed | 57 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 200 318 cr |
Bounties received/earned | 92 |
Lifetime bounty value | 68 240 cr |
Highest bounty issued | 12 710 cr |
Smuggling |
|
Black market network | 53 |
Black market profit | 2 440 378 cr |
Commodities smuggled | 765 |
Average profit | 16 269 cr |
Highest single transaction | 309 678 cr |
Trading |
|
Market network | 169 |
Trading profit | 1 012 207 188 cr |
Commodities traded | 16 287 |
Average profit | 2 074 195 cr |
Highest single transaction | 214 316 888 cr |
Mining |
|
Profits from mining | 911 916 599 cr |
Minerals refined | 1 457 |
Materials collected | 8 392 |
Exploration |
|
Systems visited | 5 707 |
Profits from exploration | 844 021 364 cr |
Level 2 detailed scans | 27 411 |
Level 3 detailed scans | 49 716 |
Highest payout | 18 455 205 cr |
Total hyperspace distance | 243 657 ly |
Total hyperspace jumps | 7 333 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 568,25 ly |
Approximate time played | 10W 5D 11H 33M |
Passengers |
|
Total bulk passengers delivered | 1 245 |
Total VIPs delivered | 243 |
Total delivered | 1 488 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 89 |
Total profit | 620 502 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 724 |
Grade 1 upgrades generated | 201 |
Grade 2 upgrades generated | 152 |
Grade 3 upgrades generated | 215 |
Grade 4 upgrades generated | 115 |
Grade 5 upgrades generated | 41 |
Crew |
|
Crew credits earned | 68 896 506 cr |
Crew hired | 15 |
Crew fired | 9 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 57M 28S |
Time in gunner role | 2H 33M 49S |
Total credits accrued | 444 880 cr |