CMDR dconrad profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 765 754 205 cr |
Credits spent on ships | 832 512 495 cr |
Credits spent on outfitting | 1 203 126 263 cr |
Credits spent on repairs | 19 502 547 cr |
Credits spent on fuel | 176 759 cr |
Credits spent on munitions | 1 420 869 cr |
Insurance claims | 24 |
Total claim costs | 129 064 447 cr |
Combat |
|
Bounties claimed | 882 |
Profit from bounties | 35 728 881 cr |
Combat bonds | 1 549 |
Profit from combat bonds | 46 335 836 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 245 073 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 23 815 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3 041 cr |
Commodities smuggled | 5 |
Average profit | 608 cr |
Highest single transaction | 1 170 cr |
Trading |
|
Market network | 102 |
Trading profit | 3 832 188 570 cr |
Commodities traded | 65 820 |
Average profit | 3 878 733 cr |
Highest single transaction | 245 292 288 cr |
Mining |
|
Profits from mining | 3 746 711 954 cr |
Minerals refined | 8 136 |
Materials collected | 12 058 |
Exploration |
|
Systems visited | 5 376 |
Profits from exploration | 710 499 286 cr |
Level 2 detailed scans | 6 492 |
Level 3 detailed scans | 12 060 |
Highest payout | 10 206 116 cr |
Total hyperspace distance | 304 359 ly |
Total hyperspace jumps | 6 930 |
Max distance from start | 29 504,89 ly |
Approximate time played | 5W 3H 1M |
Passengers |
|
Total bulk passengers delivered | 9 116 |
Total VIPs delivered | 5 777 |
Total delivered | 14 893 |
Total ejected | 115 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 46 737 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 198 |
Grade 1 upgrades generated | 466 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 224 |
Grade 4 upgrades generated | 159 |
Grade 5 upgrades generated | 203 |
Crew |
|
Crew credits earned | 66 144 404 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 21M 42S |
Time in fighter con role | 11M 9S |
Total credits accrued | 65 918 cr |