CMDR misterbowwow profile
(Mamba)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 645 088 035 cr |
Credits spent on ships | 2 607 460 185 cr |
Credits spent on outfitting | 14 266 690 872 cr |
Credits spent on repairs | 38 940 091 cr |
Credits spent on fuel | 720 981 cr |
Credits spent on munitions | 4 680 260 cr |
Insurance claims | 180 |
Total claim costs | 1 207 460 377 cr |
Combat |
|
Bounties claimed | 2 092 |
Profit from bounties | 142 332 991 cr |
Combat bonds | 735 |
Profit from combat bonds | 171 821 559 cr |
Assassinations | 30 |
Profit from assassinations | 25 542 738 cr |
Highest single reward | 507 642 cr |
Skimmers killed | 302 |
Crime |
|
Fines issued | 402 |
Lifetime fines value | 4 631 992 cr |
Bounties received/earned | 924 |
Lifetime bounty value | 1 193 195 cr |
Highest bounty issued | 11 700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 275 368 301 cr |
Commodities smuggled | 322 |
Average profit | 19 669 164 cr |
Highest single transaction | 141 692 188 cr |
Trading |
|
Market network | 127 |
Trading profit | 3 157 926 443 cr |
Commodities traded | 76 790 |
Average profit | 3 363 074 cr |
Highest single transaction | 645 136 128 cr |
Mining |
|
Profits from mining | 3 028 898 503 cr |
Minerals refined | 8 323 |
Materials collected | 23 416 |
Exploration |
|
Systems visited | 9 172 |
Profits from exploration | 618 244 690 cr |
Level 2 detailed scans | 15 971 |
Level 3 detailed scans | 23 790 |
Highest payout | 12 221 341 cr |
Total hyperspace distance | 450 931 ly |
Total hyperspace jumps | 12 041 |
Max distance from start | 36 616,31 ly |
Max distance from Sol | 36 593,11 ly |
Max distance from Colonia | 45 559,20 ly |
Approximate time played | 8W 6D 4H 48M |
Passengers |
|
Total bulk passengers delivered | 4 843 |
Total VIPs delivered | 2 331 |
Total delivered | 7 174 |
Total ejected | 984 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 62 934 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 557 |
Grade 1 upgrades generated | 602 |
Grade 2 upgrades generated | 561 |
Grade 3 upgrades generated | 621 |
Grade 4 upgrades generated | 527 |
Grade 5 upgrades generated | 246 |
Crew |
|
Crew credits earned | 308 544 066 cr |
Crew hired | 14 |
Crew fired | 5 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 3H 31M 7S |
Time in gunner role | 2M 34S |