CMDR AnlaShok profile

Profile
Commander name:
Current ship:
The Sleepy PeopleMover [SLP-16]
(Python)
 
Member since:
24.9.2017
 
Distances submitted:
0
 
Systems visited:
1 927
Systems discovered first:
141
Ranks

30%

19%

13%

Defenceless

0%

Directionless

0%

0%

Federation: Admiral

100%

Empire: King

100%
Flight log heatmap
Statistics

Balance

Current assets 3 718 318 719 cr
Credits spent on ships 621 977 850 cr
Credits spent on outfitting 1 023 629 517 cr
Credits spent on repairs 3 032 769 cr
Credits spent on fuel 186 308 cr
Credits spent on munitions 42 217 cr
Insurance claims 8
Total claim costs 34 175 357 cr

Combat

Bounties claimed 6
Profit from bounties 6 100 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 1 000 cr
Skimmers killed 15

Crime

Fines issued 49
Lifetime fines value 349 726 cr
Bounties received/earned 21
Lifetime bounty value 16 300 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 6
Black market profit 405 712 cr
Commodities smuggled 90
Average profit 6 995 cr
Highest single transaction 20 019 cr

Trading

Market network 62
Trading profit 935 679 364 cr
Commodities traded 42 956
Average profit 3 557 716 cr
Highest single transaction 33 663 904 cr

Mining

Profits from mining 12 137 716 cr
Minerals refined 327
Materials collected 20 354

Exploration

Systems visited 1 787
Profits from exploration 492 177 392 cr
Level 2 detailed scans 11 372
Level 3 detailed scans 12 034
Highest payout 8 413 159 cr
Total hyperspace distance 101 468 ly
Total hyperspace jumps 3 114
Max distance from start 5 051,09 ly
Max distance from Sol 5 090,71 ly
Max distance from Colonia 23 692,95 ly
Approximate time played 3W 2D 23H 52M

Passengers

Total bulk passengers delivered 6
Total VIPs delivered 7 138
Total delivered 7 144
Total ejected 42

Search and Rescue

Total items rescued 4
Total profit 37 284 cr
Total rescue transactions 3

Crafting

Number of engineers used 18
Number of upgrades generated 1 210
Grade 1 upgrades generated 365
Grade 2 upgrades generated 320
Grade 3 upgrades generated 297
Grade 4 upgrades generated 164
Grade 5 upgrades generated 64