CMDR Pygoscelis profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 36 359 910 778 cr |
Credits spent on ships | 9 052 626 213 cr |
Credits spent on outfitting | 15 695 747 848 cr |
Credits spent on repairs | 136 848 808 cr |
Credits spent on fuel | 2 547 325 cr |
Credits spent on munitions | 1 962 988 cr |
Insurance claims | 337 |
Total claim costs | 1 675 366 091 cr |
Combat |
|
Bounties claimed | 6 958 |
Profit from bounties | 311 945 606 cr |
Combat bonds | 561 |
Profit from combat bonds | 12 414 508 cr |
Assassinations | 451 |
Profit from assassinations | 418 195 504 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 323 |
Crime |
|
Fines issued | 370 |
Lifetime fines value | 2 366 986 cr |
Bounties received/earned | 636 |
Lifetime bounty value | 4 589 513 cr |
Highest bounty issued | 1 475 100 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 140 072 556 cr |
Commodities smuggled | 34 735 |
Average profit | 700 363 cr |
Highest single transaction | 2 502 896 cr |
Trading |
|
Market network | 459 |
Trading profit | 3 111 557 713 cr |
Commodities traded | 693 034 |
Average profit | 871 341 cr |
Highest single transaction | 48 118 453 cr |
Mining |
|
Profits from mining | 434 092 321 cr |
Minerals refined | 3 177 |
Materials collected | 103 427 |
Exploration |
|
Systems visited | 89 367 |
Profits from exploration | 56 455 467 349 cr |
Level 2 detailed scans | 281 473 |
Level 3 detailed scans | 508 347 |
Highest payout | 65 220 351 cr |
Total hyperspace distance | 4 930 776 ly |
Total hyperspace jumps | 107 406 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 58W 3D 19H 14M |
Passengers |
|
Total bulk passengers delivered | 2 882 |
Total VIPs delivered | 1 309 |
Total delivered | 4 191 |
Total ejected | 125 |
Search and Rescue |
|
Total items rescued | 106 |
Total profit | 1 694 402 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 8 228 |
Grade 1 upgrades generated | 903 |
Grade 2 upgrades generated | 1 160 |
Grade 3 upgrades generated | 1 742 |
Grade 4 upgrades generated | 1 992 |
Grade 5 upgrades generated | 2 431 |
Crew |
|
Crew credits earned | 14 461 496 227 cr |
Crew hired | 27 |
Crew fired | 5 |
Crew lost | 24 |
Multi-Crew |
|
Total time in multi-crew | 1H 52M 16S |