CMDR AmaKrass profile
Federation: Chief Petty Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 922 140 951 cr |
Credits spent on ships | 229 562 595 cr |
Credits spent on outfitting | 524 426 560 cr |
Credits spent on repairs | 5 556 804 cr |
Credits spent on fuel | 294 624 cr |
Credits spent on munitions | 292 857 cr |
Insurance claims | 25 |
Total claim costs | 33 997 727 cr |
Combat |
|
Bounties claimed | 711 |
Profit from bounties | 31 450 410 cr |
Combat bonds | 107 |
Profit from combat bonds | 2 681 200 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 545 939 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 160 958 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 52 980 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 3 973 746 cr |
Commodities smuggled | 1 051 |
Average profit | 113 536 cr |
Highest single transaction | 1 432 415 cr |
Trading |
|
Market network | 124 |
Trading profit | 446 953 358 cr |
Commodities traded | 124 735 |
Average profit | 572 283 cr |
Highest single transaction | 79 288 482 cr |
Mining |
|
Profits from mining | 156 083 218 cr |
Minerals refined | 1 504 |
Materials collected | 11 672 |
Exploration |
|
Systems visited | 7 044 |
Profits from exploration | 321 827 893 cr |
Level 2 detailed scans | 139 |
Level 3 detailed scans | 3 198 |
Highest payout | 3 060 019 cr |
Total hyperspace distance | 375 515 ly |
Total hyperspace jumps | 8 357 |
Max distance from start | 65 357,10 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 3W 3D 2H 56M |
Passengers |
|
Total bulk passengers delivered | 430 |
Total VIPs delivered | 249 |
Total delivered | 679 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 101 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 993 |
Grade 1 upgrades generated | 250 |
Grade 2 upgrades generated | 174 |
Grade 3 upgrades generated | 264 |
Grade 4 upgrades generated | 177 |
Grade 5 upgrades generated | 128 |
Crew |
|
Crew credits earned | 5 620 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 7M |