CMDR Rudus profile
![](/img/users/default.png?v=1548248885)
(Type-7 Transporter)
![](/img/ships/128049297/type7_default_defaultpaintjob.jpg)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 428 426 922 cr |
Credits spent on ships | 159 193 973 cr |
Credits spent on outfitting | 296 172 877 cr |
Credits spent on repairs | 931 824 cr |
Credits spent on fuel | 28 090 cr |
Credits spent on munitions | 352 083 cr |
Insurance claims | 16 |
Total claim costs | 22 072 109 cr |
Combat |
|
Bounties claimed | 391 |
Profit from bounties | 11 212 715 cr |
Combat bonds | 48 |
Profit from combat bonds | 2 010 200 cr |
Assassinations | 13 |
Profit from assassinations | 2 643 369 cr |
Highest single reward | 135 577 cr |
Skimmers killed | 42 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 4 200 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 4 720 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 11 698 cr |
Commodities smuggled | 3 |
Average profit | 3 899 cr |
Highest single transaction | 7 513 cr |
Trading |
|
Market network | 13 |
Trading profit | 4 234 703 cr |
Commodities traded | 440 |
Average profit | 92 059 cr |
Highest single transaction | 914 292 cr |
Mining |
|
Profits from mining | 2 424 108 cr |
Minerals refined | 166 |
Materials collected | 3 065 |
Exploration |
|
Systems visited | 2 593 |
Profits from exploration | 355 892 331 cr |
Level 2 detailed scans | 7 378 |
Level 3 detailed scans | 8 098 |
Highest payout | 18 312 682 cr |
Total hyperspace distance | 91 355 ly |
Total hyperspace jumps | 2 797 |
Max distance from start | 10 563,71 ly |
Max distance from Sol | 9 076,14 ly |
Max distance from Colonia | 24 986,52 ly |
Approximate time played | 2W 12H 7M |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 338 560 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 71 |
Grade 1 upgrades generated | 19 |
Grade 2 upgrades generated | 17 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 68 505 cr |
Crew hired | 1 |
Crew lost | 1 |