CMDR ST4R F0X profile
(Imperial Clipper)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 22 839 919 293 cr |
Credits spent on ships | 8 515 767 854 cr |
Credits spent on outfitting | 105 192 938 680 cr |
Credits spent on repairs | 311 940 634 cr |
Credits spent on fuel | 1 578 154 cr |
Credits spent on munitions | 14 483 893 cr |
Insurance claims | 784 |
Total claim costs | 6 491 001 658 cr |
Combat |
|
Bounties claimed | 1 315 |
Profit from bounties | 97 505 391 cr |
Combat bonds | 2 568 |
Profit from combat bonds | 9 355 412 407 cr |
Assassinations | 11 |
Profit from assassinations | 7 422 211 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 2 689 |
Crime |
|
Fines issued | 46 345 |
Lifetime fines value | 6 132 017 cr |
Bounties received/earned | 13 610 |
Lifetime bounty value | 8 342 552 135 cr |
Highest bounty issued | 59 300 700 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 037 753 cr |
Commodities smuggled | 236 |
Average profit | 49 417 cr |
Highest single transaction | 354 450 cr |
Trading |
|
Market network | 109 |
Trading profit | 43 655 988 957 cr |
Commodities traded | 815 491 |
Average profit | 35 406 317 cr |
Highest single transaction | 1 311 676 884 cr |
Mining |
|
Profits from mining | 22 554 518 667 cr |
Minerals refined | 18 975 |
Materials collected | 58 068 |
Exploration |
|
Systems visited | 37 092 |
Profits from exploration | 1 900 789 131 cr |
Level 2 detailed scans | 5 006 |
Level 3 detailed scans | 8 423 |
Highest payout | 10 775 916 cr |
Total hyperspace distance | 2 253 892 ly |
Total hyperspace jumps | 50 528 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 26W 2D 8H 49M |
Passengers |
|
Total bulk passengers delivered | 60 |
Total VIPs delivered | 231 |
Total delivered | 291 |
Total ejected | 68 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 8 778 |
Grade 1 upgrades generated | 894 |
Grade 2 upgrades generated | 1 066 |
Grade 3 upgrades generated | 1 488 |
Grade 4 upgrades generated | 1 808 |
Grade 5 upgrades generated | 3 522 |
Crew |
|
Crew credits earned | 314 217 921 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 2W 1D 6H 43M 41S |
Time in gunner role | 1D 5H 31M 44S |
Time in fighter con role | 9H 10M 25S |
Total credits accrued | 160 630 838 cr |
Total fines accrued | 3 448 129 cr |