CMDR Valhalla62 profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20 958 372 737 cr |
Credits spent on ships | 1 338 233 912 cr |
Credits spent on outfitting | 3 119 283 141 cr |
Credits spent on repairs | 10 495 195 cr |
Credits spent on fuel | 646 860 cr |
Credits spent on munitions | 696 917 cr |
Insurance claims | 17 |
Total claim costs | 63 846 501 cr |
Combat |
|
Bounties claimed | 6 517 |
Profit from bounties | 247 352 730 cr |
Combat bonds | 699 |
Profit from combat bonds | 27 926 076 cr |
Assassinations | 41 |
Profit from assassinations | 10 571 265 cr |
Highest single reward | 319 375 cr |
Skimmers killed | 215 |
Crime |
|
Fines issued | 95 |
Lifetime fines value | 93 967 cr |
Bounties received/earned | 755 |
Lifetime bounty value | 1 297 285 cr |
Highest bounty issued | 464 700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 43 585 cr |
Commodities smuggled | 14 |
Average profit | 4 843 cr |
Highest single transaction | 22 563 cr |
Trading |
|
Market network | 207 |
Trading profit | 3 035 610 240 cr |
Commodities traded | 215 573 |
Average profit | 3 683 993 cr |
Highest single transaction | 63 478 415 cr |
Mining |
|
Profits from mining | 2 815 241 162 cr |
Minerals refined | 1 857 |
Materials collected | 21 692 |
Exploration |
|
Systems visited | 35 503 |
Profits from exploration | 6 147 354 602 cr |
Level 2 detailed scans | 62 794 |
Level 3 detailed scans | 73 614 |
Highest payout | 30 190 157 cr |
Total hyperspace distance | 2 574 915 ly |
Total hyperspace jumps | 41 816 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 23W 5D 2H 27M |
Passengers |
|
Total bulk passengers delivered | 1 644 |
Total VIPs delivered | 5 027 |
Total delivered | 6 671 |
Total ejected | 139 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 371 239 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1 860 |
Grade 1 upgrades generated | 314 |
Grade 2 upgrades generated | 282 |
Grade 3 upgrades generated | 402 |
Grade 4 upgrades generated | 358 |
Grade 5 upgrades generated | 504 |
Multi-Crew |
|
Total time in multi-crew | 17H 42M 51S |
Time in gunner role | 1H 30M 20S |
Total credits accrued | 2 377 419 cr |