CMDR KitFlit profile
(Federal Assault Ship)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 085 229 552 cr |
Credits spent on ships | 722 546 533 cr |
Credits spent on outfitting | 2 146 455 557 cr |
Credits spent on repairs | 4 379 004 cr |
Credits spent on fuel | 83 104 cr |
Credits spent on munitions | 398 763 cr |
Insurance claims | 9 |
Total claim costs | 52 579 588 cr |
Combat |
|
Bounties claimed | 246 |
Profit from bounties | 25 578 447 cr |
Combat bonds | 489 |
Profit from combat bonds | 142 197 269 cr |
Assassinations | 4 |
Profit from assassinations | 1 311 575 cr |
Highest single reward | 830 805 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 57 |
Lifetime fines value | 3 950 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 500 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 54 |
Trading profit | 1 550 286 025 cr |
Commodities traded | 55 486 |
Average profit | 5 517 032 cr |
Highest single transaction | 89 633 466 cr |
Mining |
|
Profits from mining | 962 818 869 cr |
Minerals refined | 944 |
Materials collected | 5 627 |
Exploration |
|
Systems visited | 3 515 |
Profits from exploration | 185 846 932 cr |
Level 2 detailed scans | 10 498 |
Level 3 detailed scans | 10 725 |
Highest payout | 7 762 276 cr |
Total hyperspace distance | 140 802 ly |
Total hyperspace jumps | 4 332 |
Max distance from start | 25 843,92 ly |
Approximate time played | 2W 3D 40M |
Passengers |
|
Total bulk passengers delivered | 9 955 |
Total VIPs delivered | 29 |
Total delivered | 9 984 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 137 511 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 507 |
Grade 1 upgrades generated | 200 |
Grade 2 upgrades generated | 101 |
Grade 3 upgrades generated | 137 |
Grade 4 upgrades generated | 53 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 96 826 143 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 50S |