CMDR Engturtle profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14 516 338 346 cr |
Credits spent on ships | 1 277 494 954 cr |
Credits spent on outfitting | 4 075 404 460 cr |
Credits spent on repairs | 7 991 383 cr |
Credits spent on fuel | 1 180 768 cr |
Credits spent on munitions | 5 615 762 cr |
Insurance claims | 29 |
Total claim costs | 261 108 347 cr |
Combat |
|
Bounties claimed | 3 979 |
Profit from bounties | 586 568 326 cr |
Combat bonds | 918 |
Profit from combat bonds | 307 216 941 cr |
Assassinations | 16 |
Profit from assassinations | 26 087 737 cr |
Highest single reward | 987 834 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 1 382 161 cr |
Bounties received/earned | 445 |
Lifetime bounty value | 1 842 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 241 051 cr |
Commodities smuggled | 496 |
Average profit | 40 175 cr |
Highest single transaction | 161 352 cr |
Trading |
|
Market network | 146 |
Trading profit | 9 636 750 808 cr |
Commodities traded | 90 456 |
Average profit | 13 747 148 cr |
Highest single transaction | 539 642 880 cr |
Mining |
|
Profits from mining | 10 999 552 489 cr |
Minerals refined | 21 717 |
Materials collected | 21 276 |
Exploration |
|
Systems visited | 4 904 |
Profits from exploration | 268 202 886 cr |
Level 2 detailed scans | 13 689 |
Level 3 detailed scans | 11 874 |
Highest payout | 4 607 767 cr |
Total hyperspace distance | 223 230 ly |
Total hyperspace jumps | 7 196 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 5W 4D 11H 55M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 695 |
Total delivered | 1 695 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 461 266 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 483 |
Grade 1 upgrades generated | 259 |
Grade 2 upgrades generated | 320 |
Grade 3 upgrades generated | 420 |
Grade 4 upgrades generated | 530 |
Grade 5 upgrades generated | 954 |
Crew |
|
Crew credits earned | 906 391 312 cr |
Crew hired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 4H 30M 4S |
Time in gunner role | 46S |
Time in fighter con role | 31M 56S |
Total credits accrued | 52 800 005 cr |