CMDR Budgieleader profile
(Krait MkII)
Federation: Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 1 907 078 874 cr |
Credits spent on ships | 396 926 286 cr |
Credits spent on outfitting | 734 230 606 cr |
Credits spent on repairs | 23 438 862 cr |
Credits spent on fuel | 137 045 cr |
Credits spent on munitions | 2 407 982 cr |
Insurance claims | 36 |
Total claim costs | 282 422 369 cr |
Combat |
|
Bounties claimed | 3 588 |
Profit from bounties | 119 065 562 cr |
Combat bonds | 159 |
Profit from combat bonds | 2 698 707 cr |
Assassinations | 60 |
Profit from assassinations | 49 770 693 cr |
Highest single reward | 787 480 cr |
Skimmers killed | 85 |
Crime |
|
Fines issued | 89 |
Lifetime fines value | 832 070 cr |
Bounties received/earned | 53 |
Lifetime bounty value | 27 695 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 2 243 692 cr |
Commodities smuggled | 441 |
Average profit | 57 531 cr |
Highest single transaction | 529 026 cr |
Trading |
|
Market network | 338 |
Trading profit | 156 928 907 cr |
Commodities traded | 70 876 |
Average profit | 138 507 cr |
Highest single transaction | 15 696 928 cr |
Mining |
|
Profits from mining | 104 765 203 cr |
Minerals refined | 1 256 |
Materials collected | 15 568 |
Exploration |
|
Systems visited | 10 315 |
Profits from exploration | 1 061 482 495 cr |
Level 2 detailed scans | 18 595 |
Level 3 detailed scans | 231 599 |
Highest payout | 15 732 338 cr |
Total hyperspace distance | 337 577 ly |
Total hyperspace jumps | 12 481 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 11W 6H 37M |
Passengers |
|
Total bulk passengers delivered | 943 |
Total VIPs delivered | 556 |
Total delivered | 1 499 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 224 306 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 161 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 155 |
Grade 3 upgrades generated | 223 |
Grade 4 upgrades generated | 196 |
Grade 5 upgrades generated | 442 |
Crew |
|
Crew credits earned | 270 111 805 cr |
Crew hired | 12 |
Crew lost | 11 |