CMDR Nigel Bywater profile
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 584 471 219 cr |
Credits spent on ships | 720 152 020 cr |
Credits spent on outfitting | 1 277 390 295 cr |
Credits spent on repairs | 3 115 140 cr |
Credits spent on fuel | 209 718 cr |
Credits spent on munitions | 864 405 cr |
Insurance claims | 61 |
Total claim costs | 88 466 905 cr |
Combat |
|
Bounties claimed | 1 184 |
Profit from bounties | 39 034 924 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 177 |
Profit from assassinations | 120 098 644 cr |
Highest single reward | 563 454 cr |
Skimmers killed | 179 |
Crime |
|
Fines issued | 165 |
Lifetime fines value | 1 441 222 cr |
Bounties received/earned | 344 |
Lifetime bounty value | 241 515 cr |
Highest bounty issued | 11 155 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 459 273 cr |
Commodities smuggled | 205 |
Average profit | 20 876 cr |
Highest single transaction | 339 421 cr |
Trading |
|
Market network | 213 |
Trading profit | 200 574 386 cr |
Commodities traded | 25 012 |
Average profit | 147 157 cr |
Highest single transaction | 29 654 086 cr |
Mining |
|
Profits from mining | 201 094 964 cr |
Minerals refined | 5 889 |
Materials collected | 9 471 |
Exploration |
|
Systems visited | 2 822 |
Profits from exploration | 201 841 115 cr |
Level 2 detailed scans | 6 625 |
Level 3 detailed scans | 6 621 |
Highest payout | 8 672 494 cr |
Total hyperspace distance | 122 387 ly |
Total hyperspace jumps | 4 815 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 119,62 ly |
Approximate time played | 4W 6D 2H 28M |
Passengers |
|
Total bulk passengers delivered | 8 |
Total VIPs delivered | 18 |
Total delivered | 26 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 15 158 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 616 |
Grade 1 upgrades generated | 197 |
Grade 2 upgrades generated | 177 |
Grade 3 upgrades generated | 152 |
Grade 4 upgrades generated | 63 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 10 172 167 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 21S |