CMDR tonio-gmnh profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 822 861 332 cr |
Credits spent on ships | 1 430 890 938 cr |
Credits spent on outfitting | 2 150 989 520 cr |
Credits spent on repairs | 32 898 386 cr |
Credits spent on fuel | 504 051 cr |
Credits spent on munitions | 2 603 536 cr |
Insurance claims | 66 |
Total claim costs | 388 765 478 cr |
Combat |
|
Bounties claimed | 6 149 |
Profit from bounties | 379 979 293 cr |
Combat bonds | 930 |
Profit from combat bonds | 30 010 783 cr |
Assassinations | 615 |
Profit from assassinations | 746 011 688 cr |
Highest single reward | 655 624 cr |
Skimmers killed | 88 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 4 029 167 cr |
Bounties received/earned | 270 |
Lifetime bounty value | 225 440 cr |
Highest bounty issued | 8 385 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 4 603 267 cr |
Commodities smuggled | 448 |
Average profit | 148 492 cr |
Highest single transaction | 2 358 528 cr |
Trading |
|
Market network | 160 |
Trading profit | 113 026 455 cr |
Commodities traded | 20 454 |
Average profit | 133 443 cr |
Highest single transaction | 40 221 060 cr |
Mining |
|
Profits from mining | 100 953 725 cr |
Minerals refined | 1 225 |
Materials collected | 33 695 |
Exploration |
|
Systems visited | 13 752 |
Profits from exploration | 1 300 410 347 cr |
Level 2 detailed scans | 27 622 |
Level 3 detailed scans | 34 827 |
Highest payout | 4 991 605 cr |
Total hyperspace distance | 1 135 065 ly |
Total hyperspace jumps | 17 505 |
Max distance from start | 65 512,83 ly |
Max distance from Sol | 65 569,30 ly |
Max distance from Colonia | 46 648,45 ly |
Approximate time played | 40W 2D 2H 33M |
Passengers |
|
Total bulk passengers delivered | 1 539 |
Total VIPs delivered | 1 758 |
Total delivered | 3 297 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 60 |
Total profit | 839 203 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 710 |
Grade 1 upgrades generated | 519 |
Grade 2 upgrades generated | 641 |
Grade 3 upgrades generated | 1 076 |
Grade 4 upgrades generated | 1 037 |
Grade 5 upgrades generated | 1 437 |
Crew |
|
Crew credits earned | 251 570 551 cr |
Crew hired | 11 |
Crew fired | 9 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2M 52S |