CMDR Culley388 profile
(Python)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 010 100 805 cr |
Credits spent on ships | 1 335 703 753 cr |
Credits spent on outfitting | 3 762 743 454 cr |
Credits spent on repairs | 36 497 451 cr |
Credits spent on fuel | 720 099 cr |
Credits spent on munitions | 3 853 665 cr |
Insurance claims | 96 |
Total claim costs | 654 687 831 cr |
Combat |
|
Bounties claimed | 2 954 |
Profit from bounties | 212 960 450 cr |
Combat bonds | 3 386 |
Profit from combat bonds | 336 089 090 cr |
Assassinations | 10 |
Profit from assassinations | 6 515 272 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 151 |
Crime |
|
Fines issued | 252 |
Lifetime fines value | 1 618 215 cr |
Bounties received/earned | 511 |
Lifetime bounty value | 872 010 cr |
Highest bounty issued | 27 800 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | −695 490 743 cr |
Commodities smuggled | 28 440 |
Average profit | −5 893 989 cr |
Highest single transaction | 9 160 830 cr |
Trading |
|
Market network | 674 |
Trading profit | 6 191 984 976 cr |
Commodities traded | 104 827 |
Average profit | 4 666 153 cr |
Highest single transaction | 705 264 975 cr |
Mining |
|
Profits from mining | 1 494 307 934 cr |
Minerals refined | 3 546 |
Materials collected | 27 068 |
Exploration |
|
Systems visited | 11 594 |
Profits from exploration | 1 463 287 471 cr |
Level 2 detailed scans | 10 040 |
Level 3 detailed scans | 57 560 |
Highest payout | 64 106 476 cr |
Total hyperspace distance | 606 696 ly |
Total hyperspace jumps | 16 303 |
Max distance from start | 51 936,37 ly |
Max distance from Sol | 51 989,19 ly |
Max distance from Colonia | 37 575,98 ly |
Approximate time played | 16W 2D 17H 36M |
Passengers |
|
Total bulk passengers delivered | 11 965 |
Total VIPs delivered | 189 |
Total delivered | 12 154 |
Total ejected | 271 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 23 611 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 610 |
Grade 1 upgrades generated | 323 |
Grade 2 upgrades generated | 383 |
Grade 3 upgrades generated | 539 |
Grade 4 upgrades generated | 638 |
Grade 5 upgrades generated | 727 |
Crew |
|
Crew credits earned | 349 324 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 33M 44S |