CMDR JENNYSAND profile
(Python)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 5 816 935 825 cr |
Credits spent on ships | 619 026 164 cr |
Credits spent on outfitting | 1 687 490 662 cr |
Credits spent on repairs | 4 096 239 cr |
Credits spent on fuel | 519 126 cr |
Credits spent on munitions | 1 068 185 cr |
Insurance claims | 25 |
Total claim costs | 49 737 147 cr |
Combat |
|
Bounties claimed | 1 138 |
Profit from bounties | 58 634 170 cr |
Combat bonds | 408 |
Profit from combat bonds | 15 425 368 cr |
Assassinations | 20 |
Profit from assassinations | 7 296 102 cr |
Highest single reward | 491 635 cr |
Skimmers killed | 75 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 3 148 996 cr |
Bounties received/earned | 156 |
Lifetime bounty value | 269 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 90 443 cr |
Commodities smuggled | 7 |
Average profit | 15 074 cr |
Highest single transaction | 48 576 cr |
Trading |
|
Market network | 129 |
Trading profit | 3 493 394 536 cr |
Commodities traded | 69 255 |
Average profit | 3 016 748 cr |
Highest single transaction | 147 699 327 cr |
Mining |
|
Profits from mining | 3 431 334 653 cr |
Minerals refined | 15 675 |
Materials collected | 23 097 |
Exploration |
|
Systems visited | 6 784 |
Profits from exploration | 2 000 383 588 cr |
Level 2 detailed scans | 25 159 |
Level 3 detailed scans | 40 058 |
Highest payout | 18 297 167 cr |
Total hyperspace distance | 246 412 ly |
Total hyperspace jumps | 9 850 |
Max distance from start | 21 930,99 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 25 712,30 ly |
Approximate time played | 9W 1D 12H 18M |
Passengers |
|
Total bulk passengers delivered | 75 |
Total VIPs delivered | 282 |
Total delivered | 357 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 119 673 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 720 |
Grade 1 upgrades generated | 249 |
Grade 2 upgrades generated | 245 |
Grade 3 upgrades generated | 425 |
Grade 4 upgrades generated | 373 |
Grade 5 upgrades generated | 428 |
Crew |
|
Crew credits earned | 245 016 812 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 2 |