CMDR Coverwatch profile
(Python)
Federation: Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 6 497 800 092 cr |
Credits spent on ships | 982 898 487 cr |
Credits spent on outfitting | 2 778 239 353 cr |
Credits spent on repairs | 5 688 321 cr |
Credits spent on fuel | 313 294 cr |
Credits spent on munitions | 538 229 cr |
Insurance claims | 17 |
Total claim costs | 30 240 925 cr |
Combat |
|
Bounties claimed | 305 |
Profit from bounties | 19 817 400 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 35 |
Profit from assassinations | 8 853 793 cr |
Highest single reward | 702 365 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 136 |
Lifetime fines value | 57 359 cr |
Bounties received/earned | 112 |
Lifetime bounty value | 249 740 cr |
Highest bounty issued | 30 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 552 486 cr |
Commodities smuggled | 258 |
Average profit | 39 463 cr |
Highest single transaction | 480 624 cr |
Trading |
|
Market network | 149 |
Trading profit | 9 974 148 287 cr |
Commodities traded | 180 960 |
Average profit | 18 036 435 cr |
Highest single transaction | 344 041 600 cr |
Mining |
|
Profits from mining | 2 867 626 644 cr |
Minerals refined | 3 888 |
Materials collected | 8 456 |
Exploration |
|
Systems visited | 3 495 |
Profits from exploration | 314 736 358 cr |
Level 2 detailed scans | 13 933 |
Level 3 detailed scans | 14 078 |
Highest payout | 11 270 341 cr |
Total hyperspace distance | 154 473 ly |
Total hyperspace jumps | 4 525 |
Max distance from start | 21 941,47 ly |
Max distance from Sol | 22 010,95 ly |
Max distance from Colonia | 25 418,88 ly |
Approximate time played | 4W 12H 24M |
Passengers |
|
Total bulk passengers delivered | 167 |
Total VIPs delivered | 826 |
Total delivered | 993 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 152 344 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 529 |
Grade 1 upgrades generated | 122 |
Grade 2 upgrades generated | 154 |
Grade 3 upgrades generated | 155 |
Grade 4 upgrades generated | 58 |
Grade 5 upgrades generated | 40 |
Crew |
|
Crew credits earned | 2 988 745 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 53M 59S |
Time in gunner role | 4M 10S |
Time in fighter con role | 52M 31S |
Total credits accrued | 1 229 750 cr |
Total fines accrued | 400 cr |