CMDR WKD profile
(Fer-de-Lance)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 983 953 609 cr |
Credits spent on ships | 2 344 980 978 cr |
Credits spent on outfitting | 3 745 834 796 cr |
Credits spent on repairs | 14 010 322 cr |
Credits spent on fuel | 274 132 cr |
Credits spent on munitions | 1 762 059 cr |
Insurance claims | 73 |
Total claim costs | 211 329 698 cr |
Combat |
|
Bounties claimed | 1 589 |
Profit from bounties | 96 709 794 cr |
Combat bonds | 160 |
Profit from combat bonds | 6 108 918 cr |
Assassinations | 3 |
Profit from assassinations | 358 822 cr |
Highest single reward | 492 817 cr |
Skimmers killed | 1 159 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 495 700 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 46 730 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 120 180 cr |
Commodities smuggled | 7 |
Average profit | 20 030 cr |
Highest single transaction | 41 850 cr |
Trading |
|
Market network | 58 |
Trading profit | 92 820 536 cr |
Commodities traded | 12 916 |
Average profit | 192 974 cr |
Highest single transaction | 19 020 288 cr |
Mining |
|
Profits from mining | 40 598 816 cr |
Minerals refined | 3 538 |
Materials collected | 11 198 |
Exploration |
|
Systems visited | 4 446 |
Profits from exploration | 207 085 690 cr |
Level 2 detailed scans | 52 |
Level 3 detailed scans | 1 286 |
Highest payout | 3 266 943 cr |
Total hyperspace distance | 247 722 ly |
Total hyperspace jumps | 5 887 |
Max distance from start | 21 930,99 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 23 914,16 ly |
Approximate time played | 7W 1D 20H 6M |
Passengers |
|
Total bulk passengers delivered | 2 564 |
Total VIPs delivered | 4 478 |
Total delivered | 7 042 |
Total ejected | 451 |
Search and Rescue |
|
Total items rescued | 1 170 |
Total profit | 42 655 823 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 484 |
Grade 1 upgrades generated | 394 |
Grade 2 upgrades generated | 259 |
Grade 3 upgrades generated | 337 |
Grade 4 upgrades generated | 322 |
Grade 5 upgrades generated | 172 |
Crew |
|
Crew credits earned | 14 011 145 cr |
Crew hired | 9 |
Crew fired | 9 |
Multi-Crew |
|
Total time in multi-crew | 10H 27M 23S |
Time in gunner role | 26M 6S |
Time in fighter con role | 2H 30M 23S |
Total credits accrued | 4 771 168 cr |
Total fines accrued | 2 029 925 cr |