CMDR Lechevalier profile
(Anaconda)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 432 868 317 cr |
Credits spent on ships | 182 474 140 cr |
Credits spent on outfitting | 125 340 652 cr |
Credits spent on repairs | 2 957 693 cr |
Credits spent on fuel | 85 119 cr |
Credits spent on munitions | 615 661 cr |
Insurance claims | 65 |
Total claim costs | 121 181 364 cr |
Combat |
|
Bounties claimed | 272 |
Profit from bounties | 8 018 334 cr |
Combat bonds | 133 |
Profit from combat bonds | 5 805 540 cr |
Assassinations | 37 |
Profit from assassinations | 7 706 414 cr |
Highest single reward | 268 495 cr |
Skimmers killed | 186 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 275 753 cr |
Bounties received/earned | 120 |
Lifetime bounty value | 106 625 cr |
Highest bounty issued | 10 635 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 12 520 cr |
Commodities smuggled | 6 |
Average profit | 2 087 cr |
Highest single transaction | 3 428 cr |
Trading |
|
Market network | 54 |
Trading profit | 4 012 510 cr |
Commodities traded | 688 |
Average profit | 29 944 cr |
Highest single transaction | 790 263 cr |
Mining |
|
Profits from mining | 8 614 cr |
Minerals refined | 3 |
Materials collected | 4 521 |
Exploration |
|
Systems visited | 3 730 |
Profits from exploration | 376 423 454 cr |
Level 2 detailed scans | 7 235 |
Level 3 detailed scans | 8 032 |
Highest payout | 11 017 759 cr |
Total hyperspace distance | 221 534 ly |
Total hyperspace jumps | 4 852 |
Max distance from start | 26 399,36 ly |
Max distance from Sol | 26 454,64 ly |
Max distance from Colonia | 24 436,10 ly |
Approximate time played | 5W 1D 10H 22M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 28 |
Total delivered | 34 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 58 |
Total profit | 1 660 901 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 146 |
Grade 1 upgrades generated | 43 |
Grade 2 upgrades generated | 34 |
Grade 3 upgrades generated | 32 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 19 |
Crew |
|
Crew credits earned | 9 547 229 cr |
Crew hired | 12 |
Crew fired | 4 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 4H 11M 4S |
Time in gunner role | 25M 36S |
Time in fighter con role | 30S |