CMDR Thomas Hill profile
(Krait Phantom)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 481 938 937 cr |
Credits spent on ships | 486 051 506 cr |
Credits spent on outfitting | 954 396 917 cr |
Credits spent on repairs | 5 815 235 cr |
Credits spent on fuel | 138 353 cr |
Credits spent on munitions | 418 834 cr |
Insurance claims | 25 |
Total claim costs | 52 698 258 cr |
Combat |
|
Bounties claimed | 203 |
Profit from bounties | 22 337 225 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 27 |
Profit from assassinations | 12 359 046 cr |
Highest single reward | 723 290 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 120 228 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 6 900 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 42 478 cr |
Commodities smuggled | 50 |
Average profit | 5 310 cr |
Highest single transaction | 29 070 cr |
Trading |
|
Market network | 53 |
Trading profit | 112 097 928 cr |
Commodities traded | 8 032 |
Average profit | 1 120 979 cr |
Highest single transaction | 25 166 336 cr |
Mining |
|
Profits from mining | 35 919 304 cr |
Minerals refined | 994 |
Materials collected | 6 575 |
Exploration |
|
Systems visited | 12 450 |
Profits from exploration | 1 154 671 103 cr |
Level 2 detailed scans | 46 535 |
Level 3 detailed scans | 46 180 |
Highest payout | 9 437 405 cr |
Total hyperspace distance | 632 455 ly |
Total hyperspace jumps | 14 063 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 6W 6D 5H 10M |
Passengers |
|
Total bulk passengers delivered | 473 |
Total VIPs delivered | 413 |
Total delivered | 886 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 45 |
Total profit | 837 384 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 539 |
Grade 1 upgrades generated | 107 |
Grade 2 upgrades generated | 128 |
Grade 3 upgrades generated | 142 |
Grade 4 upgrades generated | 110 |
Grade 5 upgrades generated | 52 |
Multi-Crew |
|
Total time in multi-crew | 6H 12M 46S |
Time in gunner role | 2M 25S |
Time in fighter con role | 40M 49S |
Total credits accrued | 2 264 853 cr |
Total fines accrued | 400 cr |