CMDR Adamsk! profile
(Dolphin)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4 261 922 586 cr |
Credits spent on ships | 1 662 572 941 cr |
Credits spent on outfitting | 4 056 101 682 cr |
Credits spent on repairs | 33 596 798 cr |
Credits spent on fuel | 412 031 cr |
Credits spent on munitions | 1 817 981 cr |
Insurance claims | 110 |
Total claim costs | 336 283 452 cr |
Combat |
|
Bounties claimed | 1 728 |
Profit from bounties | 100 329 825 cr |
Combat bonds | 967 |
Profit from combat bonds | 49 724 228 cr |
Assassinations | 26 |
Profit from assassinations | 655 424 cr |
Highest single reward | 458 975 cr |
Skimmers killed | 49 |
Crime |
|
Fines issued | 537 |
Lifetime fines value | 4 846 600 cr |
Bounties received/earned | 1 911 |
Lifetime bounty value | 9 326 865 cr |
Highest bounty issued | 205 500 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 57 631 752 cr |
Commodities smuggled | 9 551 |
Average profit | 468 551 cr |
Highest single transaction | 5 484 240 cr |
Trading |
|
Market network | 431 |
Trading profit | 827 658 599 cr |
Commodities traded | 171 683 |
Average profit | 418 644 cr |
Highest single transaction | 390 159 360 cr |
Mining |
|
Profits from mining | 602 385 637 cr |
Minerals refined | 3 903 |
Materials collected | 19 079 |
Exploration |
|
Systems visited | 13 018 |
Profits from exploration | 2 712 764 793 cr |
Level 2 detailed scans | 75 436 |
Level 3 detailed scans | 135 173 |
Highest payout | 13 380 018 cr |
Total hyperspace distance | 592 041 ly |
Total hyperspace jumps | 15 360 |
Max distance from start | 65 570,29 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 33W 4D 17H 56M |
Passengers |
|
Total bulk passengers delivered | 6 053 |
Total VIPs delivered | 40 |
Total delivered | 6 093 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 896 |
Total profit | 26 048 514 cr |
Total rescue transactions | 125 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 030 |
Grade 1 upgrades generated | 456 |
Grade 2 upgrades generated | 438 |
Grade 3 upgrades generated | 527 |
Grade 4 upgrades generated | 415 |
Grade 5 upgrades generated | 194 |
Crew |
|
Crew credits earned | 9 247 372 cr |
Crew hired | 2 |
Crew fired | 2 |