CMDR Max Parax profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24 322 805 311 cr |
Credits spent on ships | 6 326 743 100 cr |
Credits spent on outfitting | 15 811 611 567 cr |
Credits spent on repairs | 117 450 149 cr |
Credits spent on fuel | 4 043 792 cr |
Credits spent on munitions | 23 770 369 cr |
Insurance claims | 234 |
Total claim costs | 533 771 653 cr |
Combat |
|
Bounties claimed | 35 445 |
Profit from bounties | 1 763 141 658 cr |
Combat bonds | 10 732 |
Profit from combat bonds | 1 732 396 020 cr |
Assassinations | 227 |
Profit from assassinations | 336 323 662 cr |
Highest single reward | 2 190 177 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 1 817 |
Lifetime fines value | 21 105 449 cr |
Bounties received/earned | 1 193 |
Lifetime bounty value | 3 002 208 cr |
Highest bounty issued | 407 200 cr |
Smuggling |
|
Black market network | 82 |
Black market profit | 80 243 923 cr |
Commodities smuggled | 11 576 |
Average profit | 332 962 cr |
Highest single transaction | 19 735 768 cr |
Trading |
|
Market network | 857 |
Trading profit | 33 117 951 046 cr |
Commodities traded | 445 489 |
Average profit | 8 459 247 cr |
Highest single transaction | 865 789 000 cr |
Mining |
|
Profits from mining | 25 966 815 149 cr |
Minerals refined | 26 196 |
Materials collected | 144 222 |
Exploration |
|
Systems visited | 24 672 |
Profits from exploration | 1 606 803 241 cr |
Level 2 detailed scans | 51 893 |
Level 3 detailed scans | 86 055 |
Highest payout | 13 869 647 cr |
Total hyperspace distance | 1 563 821 ly |
Total hyperspace jumps | 46 222 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 47W 2D 13H 43M |
Passengers |
|
Total bulk passengers delivered | 15 348 |
Total VIPs delivered | 2 652 |
Total delivered | 18 000 |
Total ejected | 161 |
Search and Rescue |
|
Total items rescued | 198 |
Total profit | 2 558 028 cr |
Total rescue transactions | 41 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 13 979 |
Grade 1 upgrades generated | 2 384 |
Grade 2 upgrades generated | 1 417 |
Grade 3 upgrades generated | 2 819 |
Grade 4 upgrades generated | 2 694 |
Grade 5 upgrades generated | 4 665 |
Crew |
|
Crew credits earned | 5 709 071 394 cr |
Crew hired | 330 |
Crew fired | 323 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 1W 1D 23H 6M 9S |
Time in gunner role | 1H 41M 35S |
Time in fighter con role | 12H 48M 20S |
Total credits accrued | 63 893 118 cr |
Total fines accrued | 9 372 542 cr |