CMDR drgoodbytes profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 658 146 554 cr |
Credits spent on ships | 1 700 490 323 cr |
Credits spent on outfitting | 5 010 017 715 cr |
Credits spent on repairs | 27 945 185 cr |
Credits spent on fuel | 476 369 cr |
Credits spent on munitions | 1 888 494 cr |
Insurance claims | 78 |
Total claim costs | 382 065 708 cr |
Combat |
|
Bounties claimed | 3 906 |
Profit from bounties | 246 546 600 cr |
Combat bonds | 697 |
Profit from combat bonds | 13 752 502 cr |
Assassinations | 54 |
Profit from assassinations | 90 143 093 cr |
Highest single reward | 1 176 584 cr |
Skimmers killed | 166 |
Crime |
|
Fines issued | 160 |
Lifetime fines value | 925 104 cr |
Bounties received/earned | 125 |
Lifetime bounty value | 123 495 cr |
Highest bounty issued | 12 690 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 276 482 cr |
Commodities smuggled | 64 |
Average profit | 23 040 cr |
Highest single transaction | 103 116 cr |
Trading |
|
Market network | 139 |
Trading profit | 78 024 178 cr |
Commodities traded | 44 167 |
Average profit | 100 806 cr |
Highest single transaction | 12 173 376 cr |
Mining |
|
Profits from mining | 14 181 115 cr |
Minerals refined | 660 |
Materials collected | 12 845 |
Exploration |
|
Systems visited | 26 757 |
Profits from exploration | 1 096 332 224 cr |
Level 2 detailed scans | 29 431 |
Level 3 detailed scans | 39 710 |
Highest payout | 7 264 558 cr |
Total hyperspace distance | 1 344 432 ly |
Total hyperspace jumps | 30 439 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 534,83 ly |
Approximate time played | 9W 6H 7M |
Passengers |
|
Total bulk passengers delivered | 3 442 |
Total VIPs delivered | 42 |
Total delivered | 3 484 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 311 |
Total profit | 3 005 905 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 258 |
Grade 1 upgrades generated | 292 |
Grade 2 upgrades generated | 290 |
Grade 3 upgrades generated | 265 |
Grade 4 upgrades generated | 255 |
Grade 5 upgrades generated | 156 |
Crew |
|
Crew credits earned | 111 782 858 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 2 |