CMDR Tet profile
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 453 150 474 cr |
Credits spent on ships | 1 582 571 411 cr |
Credits spent on outfitting | 4 019 352 288 cr |
Credits spent on repairs | 25 979 778 cr |
Credits spent on fuel | 874 479 cr |
Credits spent on munitions | 1 852 348 cr |
Insurance claims | 31 |
Total claim costs | 102 638 252 cr |
Combat |
|
Bounties claimed | 6 344 |
Profit from bounties | 187 260 874 cr |
Combat bonds | 347 |
Profit from combat bonds | 12 605 340 cr |
Assassinations | 68 |
Profit from assassinations | 16 830 130 cr |
Highest single reward | 522 921 cr |
Skimmers killed | 336 |
Crime |
|
Fines issued | 306 |
Lifetime fines value | 1 157 768 cr |
Bounties received/earned | 130 |
Lifetime bounty value | 745 860 cr |
Highest bounty issued | 503 800 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 4 963 380 cr |
Commodities smuggled | 637 |
Average profit | 84 125 cr |
Highest single transaction | 1 501 402 cr |
Trading |
|
Market network | 375 |
Trading profit | 12 808 253 360 cr |
Commodities traded | 168 014 |
Average profit | 5 193 939 cr |
Highest single transaction | 557 633 280 cr |
Mining |
|
Profits from mining | 12 658 978 252 cr |
Minerals refined | 18 501 |
Materials collected | 23 650 |
Exploration |
|
Systems visited | 20 165 |
Profits from exploration | 1 699 397 048 cr |
Level 2 detailed scans | 45 239 |
Level 3 detailed scans | 170 350 |
Highest payout | 10 154 484 cr |
Total hyperspace distance | 937 895 ly |
Total hyperspace jumps | 26 618 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 14W 16H 38M |
Passengers |
|
Total bulk passengers delivered | 682 |
Total VIPs delivered | 773 |
Total delivered | 1 455 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 682 817 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 294 |
Grade 1 upgrades generated | 266 |
Grade 2 upgrades generated | 199 |
Grade 3 upgrades generated | 246 |
Grade 4 upgrades generated | 294 |
Grade 5 upgrades generated | 289 |
Crew |
|
Crew credits earned | 537 188 541 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 43M 43S |